Giter Club home page Giter Club logo

Comments (3)

ththompson avatar ththompson commented on June 12, 2024

Seems I can't upload on my free wifi connection.
Dirty code dump.

if (menu == 3) {
    pkmnTotal = user_data[users[user_id]].bagPokemon.length;
    document.getElementById('subtitle').innerHTML = pkmnTotal+" Pokemons";

    sortButtons = '<div style="float: right">Sort : ';
    sortButtons += '<div class="chip"><a href="javascript:sortAndShowBagPokemon(\'cp\',' + user_id + ')">CP</a></div>';
    sortButtons += '<div class="chip"><a href="javascript:sortAndShowBagPokemon(\'iv\',' + user_id + ')">IV</a></div>';
    sortButtons += '<div class="chip"><a href="javascript:sortAndShowBagPokemon(\'name\',' + user_id + ')">Name</a></div>';
    sortButtons += '<div class="chip"><a href="javascript:sortAndShowBagPokemon(\'id\',' + user_id + ')">ID</a></div>';
    sortButtons += '<div class="chip"><a href="javascript:sortAndShowBagPokemon(\'time\',' + user_id + ')">Time</a></div>';
    sortButtons += '</div>';

    document.getElementById('sortButtons').innerHTML = sortButtons;

    sortAndShowBagPokemon('cp', user_id);
  }
  if (menu == 4) {
    pkmnTotal = user_data[users[user_id]].pokedex.length;
    document.getElementById('subtitle').innerHTML = "Pokedex "+ pkmnTotal + ' / 151';

    document.getElementById('sortButtons').innerHTML = "";

    out = '<div class="row items">';
    for (i = 0; i < user_data[users[user_id]].pokedex.length; i++) {
      var current_pokedex = user_data[users[user_id]].pokedex[i].inventory_item_data.pokedex_entry;
      pkmnNum = current_pokedex.pokedex_entry_number;
      pkmnImage = pad_with_zeroes(current_pokedex.pokedex_entry_number, 3) +'.png';
      pkmnName = pokemonArray[pkmnNum-1].Name;
      out += '<div class="col m6 s12"><img src="image/pokemon/' +
              pkmnImage +
              '" class="png_img"><br><b> ' +
              pkmnName +
              '</b><br>Number: ' +
              pkmnNum +
              '<br>Times Encountered: ' +
              current_pokedex.times_encountered +
              '<br>Times Caught: ' +
              (current_pokedex.times_captured || 0) +
              '</div>';
    }
    out += '</div>';
    document.getElementById('subcontent').innerHTML = out;
  }
}

function sortAndShowBagPokemon(sortOn, user_id) {

  user_id = user_id || 0;

  if(!user_data[users[user_id]].bagPokemon.length) return;

  sortOn = sortOn || 'cp';

  var sortedPokemon = [];

  var eggs = 0;

  out = '<div class="row items">';

  for (var i = 0; i <  user_data[users[user_id]].bagPokemon.length; i++) {

    if( user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.is_egg) {
      eggs++;
      continue;
    }

    pkmID =  user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.pokemon_id;

    pkmnName = pokemonArray[pkmID-1].Name;

    pkmCP =  user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.cp;

    pkmTime = user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.creation_time_ms;

    pkmIVA = user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.individual_attack || 0;
    pkmIVD = user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.individual_defense || 0;
    pkmIVS = user_data[users[user_id]].bagPokemon[i].inventory_item_data.pokemon_data.individual_stamina || 0;
    pkmIV = ((pkmIVA + pkmIVD + pkmIVS) / 45.0).toFixed(2);

    sortedPokemon.push({
      "name": pkmnName,
      "id":pkmID,
      "cp": pkmCP,
      "iv": pkmIV,
      "time": pkmTime
    });
  }

  switch(sortOn) {
    case 'name':
      sortedPokemon.sort(function(a, b){
        if(a.name < b.name) return -1;
        if(a.name > b.name) return 1;
        return 0;
      });
      break;
    case 'id':
      sortedPokemon.sort(function(a, b){
        return a.id - b.id
      });
      break;
    case 'cp':
      sortedPokemon.sort(function(a, b){
        if (a.cp > b.cp) return -1
        if(a.cp < b.cp) return 1
        return 0
      });
      break;
    case 'iv':
      sortedPokemon.sort(function(a, b){
        if (a.iv > b.iv) return -1
        if(a.iv < b.iv) return 1
        return 0
      });
      break;
      case 'time':
        sortedPokemon.sort(function(a, b){
          if(a.time > b.time) return -1;
          if(a.time < b.time) return 1;
          return 0;
        });
        break;
  }

  for (var i = 0; i < sortedPokemon.length; i++) {

    pkmnNum = sortedPokemon[i].id;
    pkmnImage = pad_with_zeroes(pkmnNum, 3) + '.png';
    pkmnName = pokemonArray[pkmnNum-1].Name;
    pkmnCP = sortedPokemon[i].cp;
    pkmnIV = sortedPokemon[i].iv;
    var dateFormat = {
        weekday: "short", year: "numeric", month: "short",
        day: "numeric", hour: "2-digit", minute: "2-digit"
    };
    pkmnTime = new Date(sortedPokemon[i].time * 1000).toLocaleTimeString("en-us", options)

    out += '<div class="col s12 m4 l3 center" style="float: left;"><img src="image/pokemon/' + pkmnImage + '" class="png_img"><br><b>' + pkmnName +
        '</b> [' + pkmnCP + ']<br>IV '+pkmnIV+ '<br>Caught '+pkmnTime+'</div>';
  }

from openpogoweb.

particle6 avatar particle6 commented on June 12, 2024

I'd recommend binding clicks with jquery and grab the data you need from data attributes.

from openpogoweb.

Reaver01 avatar Reaver01 commented on June 12, 2024

Will be added in next patch. Already implemented here: https://github.com/OpenPoGo/OpenPoGoWeb/tree/patch

from openpogoweb.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.