Ted Enston's Projects
This is a piece of coursework I did as a part of my Computational Mathematics module. It has a merge of Calculus and Python to allow for numerical analysis.
This is a project is about simplifying someone's experience of finding the fastest way around a racetrack and this project logs my attempt to use Unity and its Machine Learning Agents component to find the fastest line around a track while providing a sufficient simulation of a car.
A collection of useful .gitignore templates
A list of open source games.
Open-source Unity reimplementation of the classic horror game Amnesia: The Dark Descent. This project seeks to translate the original source code to the Unity game engine, making the game more accessible and moddable.
OpenDoomUnity is a free and open-source community re-implementation of Doom within Unity.
QuakeUnity is an open-source project aimed at re-creating the classic first-person shooter Quake in the Unity engine. Starting from the original Quake source code, we aim to translate it into Unity while preserving the essence of the original game.
A Unity reimplementation of the 2012 horror game SCP-087-B
This is an interface when converting C/C++ to .NET to ease things a bit
A command-line tool for converting text files into subtitle (.srt) format. It parses scripts or transcripts, splits them into sentences, and formats them into customizable subtitles for multimedia content
Config files for my GitHub profile.
A mod for Amnesia: The Bunker that enforces pitch-black darkness when away from light sources, amplifying the game's suspense and immersion.
This is a very simple little program that copies the current time in UTC into your clipboard for future pasting. I made this as way to quickly put together lazy git commmit summaries as a vague way of versioning.