Comments (2)
If you are interested, I think the Vampire barons from Vampirism could use a better model. The current version is based on some Skyrim vampires I think, but does not really fit to the remaining parts of the mod.
If you can come up with something better, this would probably improve the visual style of Vampirism.
I don't really have any idea in which direction it could go, though.
A similar issue are certain hunter and vampire creatures. E.g. the hunter trainer or a "quest master" vampire (currently being implemented). If you have an idea for a model for them, this would be cool.
In general, I think it makes sense to stay close to the player model (ModelBiped), but add some more unique features.
from werewolves.
Yeah sure, do you want me to DM you about it in discord?
Also I apologies for the late reply
from werewolves.
Related Issues (20)
- [Bug]: Werewolves and Mana and Artifice HOT 1
- [Feature]: Improvement of the mod
- [Bug]: Getting negative skill points upon death HOT 2
- [Bug]: game crashing upon death HOT 1
- [Bug]: Some bugs regarding the new beta Werewolves 2.0 version
- [Bug]: Compat issue with Goety
- [Bug]: PlayerRenderer ClassCastException HOT 2
- [Bug]: Getting killed by an alpha werewolf crashes the server. HOT 2
- [Feature]: Make meat config dictionary compatible HOT 1
- Compatibility with Epic Fight HOT 1
- Compatibility with MCA: Reborn
- [Bug]: Feature Order cycle HOT 2
- [Bug]: Not being able to eat hearts & fish; Bite death message bug. HOT 4
- [Feature]: Hide Name skill enhancement
- [Bug]: Better minions skill not working
- [Bug]: Reincarnation into werewolf forms does not work. HOT 1
- [Feature]: more powerful on full moon
- Nvm im just dumb HOT 2
- [Feature]: A smart minion upgrade for alphas HOT 1
- [Bug]: Kills count as 2
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from werewolves.