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Taisei Project's Projects

bzip2 icon bzip2

Fork of the bzip2 repository with a Meson build system

cglm icon cglm

📽 Optimized OpenGL/Graphics Math (glm) for C

cimgui icon cimgui

c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets

crossc icon crossc

Portable C wrapper for SPIRV-Cross

freetype2 icon freetype2

🔰 Personal hopefully daily updated freetype2 mirror

glslang icon glslang

Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator

hedley icon hedley

A C/C++ header to help move #ifdefs out of your code

koishi icon koishi

Decently portable C11 coroutine library

libco icon libco

Fork of http://byuu.org/library/libco/ with Meson build system and Taisei patches

libpng icon libpng

LIBPNG: Portable Network Graphics support, official libpng repository

libwebp icon libwebp

Mirror only. Please do not send pull requests.

libzip icon libzip

A C library for reading, creating, and modifying zip archives.

lua icon lua

Lua fork with Taisei-specific modifications

mxe icon mxe

MXE (M cross environment)

ogg icon ogg

Reference implementation of the Ogg media container

opus icon opus

Modern audio compression for the internet.

opusfile icon opusfile

Stand-alone decoder library for .opus streams

sdl icon sdl

Simple Directmedia Layer

sdl-mirror icon sdl-mirror

An unofficial, automated SDL2 and SDL1.2 HG mirror.

sdl2_mixer icon sdl2_mixer

Taisei-specific mirror of https://hg.libsdl.org/SDL_mixer/

sdl_gamecontrollerdb icon sdl_gamecontrollerdb

A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

spirv-cross icon spirv-cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

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