Comments (4)
@tobbi So what you want to stop is this right?
from flexlay.
Actually, factories can remain. I just think we should scan for .sprite files and get their properties and then add them. In case people want to create custom game objects, we can let them add directories which get scanned as well.
from flexlay.
Okay, I'll see if I can do that
from flexlay.
9010b8b did not solve this though, it just moved the hardcoded sprites elsewhere.
from flexlay.
Related Issues (20)
- Graphics Update
- Fix EditorMap Organisation
- Allow User To Edit Layer Z-Pos (and other properties)
- Flexlay Should Work On Windows HOT 1
- Improve user-friendliness of layers HOT 4
- Treat camera as a special property of a level
- Add 'main' default spawnpoint at a sane location
- Resize Tilemap
- Organize Objects in Selector into Catagories HOT 1
- [Security Advisory] flexlay is insecurely using temporary files with a fixed name
- Make property.py appropriate for inclusion in package flexlay
- Fix Tile Selector Layout HOT 3
- Add support for brushes HOT 3
- Undo/Redo Crash HOT 3
- Allow change in version of executable
- Improve camera HOT 2
- Smart tiles data format
- Tilemap Grouping
- Tile Manager tool
- Is this project still active? HOT 1
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