Georges Cosson's Projects
Remake of the famous 2048 mobile game in TDD
RDD, CDD and TDD
Surf forecast chatbot
Final Workshop of Web App. Dev.
This monorepo gathers all the code needed to launch a simple NFT project.
Javascript workshop based on french startup https://www.convargo.com
Crawler fetching the Pathfinder spells and formatting them using various scrapping techniques. Made for the 8INF803 - Distributed Databases course at UQAC
Boilerplate for the backend part of the MERN stack. Is it mainly composed of an ExpressJS App written in TypeScript
Deep learning project based on the Inception v2 model. Recognises 21 different classes based on images
Graph game for the course 8INF957 @ UQAC [FRENCH]
Android Application made for the first lab of Mobile App. Dev. @ UQAC.
A chess engine that can communicate using the UCI protocol to GUIs. Use the Principal Variation Search algorithm to find the best move to play [README in french]
C# labyrinth where fighters are autonomously fighting till one reach the exit. They can grab object from the ground making them stronger, at regular intervals the object are resetted randomly on the labyrinth
Boilerplate of a backend linked to SAP conversational AI. This simulates a Node API that knows a lot about NBA players
Logical problem solved by an inference engine in NodeJS. The character has to escape the forest by taking the portal and avoiding dangers (monsters & rifts). The game is infinite, as the portal will only teleport him to an even bigger forest ! Once dead, the game restart again.
Prototype for the project code: Plexus
Python implementation of a sudoku puzzle solver (CSP) using AC3 and backtracking algorithms
Python implementation of the ID3 algorithm, customed with the Charvat & Harvat entropy
Android Application remake of YouTube, using YouTube API to customize to user experience to a defined channel.
NodeJS scrapping of the pathfinder spells for the 8INF803 - Distributed Databases @ UQAC
Creating a Twitter-like social network to improve my TDD/Clean Archi/DDD skills
Project done for the final course @ UQAC. Based on the PathFinder game, crawls all the spells and does some transformations on them. Then runs a distributed fight betweens some of these entities.
Comparative analysis of the Multinomial Naives Bayes and Support Vector Machine algorithms
MEAN stack website done for a PW @ESILV, linking Michelin starred restaurants to their promotions on lafourchette.fr