Comments (3)
You can connect a DualSense to your Steam Deck using a usbc to usbc if you like and enable experimental PS5 features and will get haptics as expected (you just need to disable Steam input for the controller if using it in game mode). Otherwise, based on what you described, I believe those rumble hints are sent as haptics when using the PS5 version of Ghost of Tsushima. The triggers may also be haptic rumbling (something not possible on Steam Deck). When haptics aren’t enabled, you don’t get the haptics. Some games have regular rumble as well that works fine with chiaki4deck without haptics enabled. However, given your issue, it seems Ghost of Tsushima PS5 only sends haptics for those hints so turning off haptics will mean you don’t get rumble (which isn’t implemented for that version of the game) or haptics (which you have disabled). As for making the haptics on the Steam Deck better, that’s being tracked here: #33. Generally, this sounds like the current Steam Deck haptics not being good enough, which is largely due to the problems outlined there as well as not having haptic abilities in the triggers. While this can be improved, it likely will never be as good as on the DualSense due to limitations of the Steam Deck haptics compared to the better haptics on the DualSense. Having said that, the issue you outlined with Ghost of Tsushima would be something good to test against when improving the haptics / making sure they are good enough to graduate from experimental after improvements in the future.
from chiaki4deck.
Thank you for the detailed write-up.
I think I understand now that they are most likely not rumble and haptics instead.
Looking at the thread you sent, it really seems like a filter would be the best solution so the footsteps and menu sounds can be filtered out while keeping the hints functional.
I remember doing something similar with VoiceMeeter and adjusting frequency ranges to simulate haptics for games that didn't have them on PC and it worked quite well.
Maybe an experimental version with that Haptic Low-Pass Filter toggled would be something good to try out as well?
I'd test as many games as I could with it.
Keep up the great work!
I'll be looking forward to the improvement of Chiaki4Deck :)
from chiaki4deck.
The haptic low-pass filter has been added as well as an option that isn't noisy
from chiaki4deck.
Related Issues (20)
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- [BUG] Stream failed with d3d11va selected. HOT 2
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