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sskodje avatar sskodje commented on August 31, 2024 1

I believe the issue was that the texture was created on the ID3D11Device of the wrong monitor. Since you are recording from the outputs of two different video cards, there are also two ID3D11Devices, and textures have to be copied with the CPU between them. I pushed a fix with 805abff, let me know if it fixes the issue :)

from screenrecorderlib.

NotBadCoderr avatar NotBadCoderr commented on August 31, 2024

Yes, it has been fixed. Thank you for your support.

from screenrecorderlib.

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