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carolc91 avatar carolc91 commented on June 19, 2024

Clarification - we really want to specify a texture with known parameters. Right now we are allowed about 5 - big dots, small dots, lines, stars and clusters (which are like stars but 3 stars together). What I would like is to be able to have a couple of user textures. For example if I use a texture for big dots which is defined
dots = DotsTexture(
profile='spherical',
diameter=9.0,
height=4.0,
grid=HexagonalGrid(spacing=7.0)
)

It would be nice to have one that is similar, that I can modify in the configuration file
to whatever I want. Then I can have dots and also something called USER1 texture such as
USER1 = DotsTexture(
profile='spherical',
diameter=12,
height=2.0,
grid=HexagonalGrid(spacing=7.0)
)

Somehow though at the bottom of the config file I have
[texture_mappings]
small_dots = ['gas']
dots = ['spiral', 'dust']
lines = ['bulge', 'disk', 'filament']

So it would be nice to have something like
USER1= ['custom1']

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stscieisenhamer avatar stscieisenhamer commented on June 19, 2024

which you can do right now. If you have modified your config as you have shown, then in the Textures layer, USER1 should appear, along with the small_dots, etc. Now, when you select that, regions drawn under that will render out with the specified texture.

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stscieisenhamer avatar stscieisenhamer commented on June 19, 2024

However, right now, when saving and reloading the masks, there are ambiguities which I am resolving right now.

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stscieisenhamer avatar stscieisenhamer commented on June 19, 2024

hmmmm, but there is a bug that is preventing rendering right now. will fix shortly.

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stscieisenhamer avatar stscieisenhamer commented on June 19, 2024

I believe this is resolved at the moment. Closing. If there is more to discuss, this issue should be re-opened.

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