Comments (6)
I believe the issue is not with the script but rather with the game itself. It happens when you have completed the planet and get locked into it while a new one spawns. This behaviour occurs regardless if you are using a script or actually playing the game.
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same here, and it's also leave 42 to 528
edit: after some waiting Capture % raised and script worked again
from salien-script-js.
After 5min break started it again, and it works :/
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thats strange how 528 planet had 0.0% captured and only 6 rooms free, if we look in logs.
after relaunch plenty of 'hard', 'medium' and 'easy' rooms are available
from salien-script-js.
I have a hunch that it's to do with the steam API halting/stopping after a boss is killed and it's busy spawning a new planet or something. There may be an x-eresult
header code that isn't being handled.
I've tried to debug it and couldn't really tell what it was doing internally so I left it - the script does continue on fine after ~30 seconds to a minute afterwards.
I simply don't have the time this week to invest into fixing this sorry - spent way to long working on this last week at the expense of a lot of sleep. If someone else can solve it, I'm happy to merge it :)
from salien-script-js.
Edited title as it's not actually infinite - I've seen the script escape the loop multiple times (as stated above)
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