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Comments (8)

melode11 avatar melode11 commented on July 28, 2024

Can you paste some piece of code?

from socket.io-client-cpp.

gooderist avatar gooderist commented on July 28, 2024

On the node server side I am sending in

maoSocket.emit 'play', {file: "#{__dirname}/8sec.mp3", offset: 5.0}

Then on the receiving end

        h.socket()->on("play", socket::event_listener([&](event& event){
            message::ptr const& m = event.get_message();
            map<string, message::ptr> eventObject;
            String filename;
            double offset = -1;
            if (m->get_map().find("file") != m->get_map().end())
                filename = m->get_map()["file"]->get_string();
            if (m->get_map().find("offset") != m->get_map().end())
                offset = m->get_map()["offset"]->get_double(); // <- Asserts here unless I use get_int()
            if (m->get_map().find("event") != m->get_map().end())
                eventObject = m->get_map()["event"]->get_map();
            playFile(filename, eventObject, offset);
        }));

Thanks!

from socket.io-client-cpp.

melode11 avatar melode11 commented on July 28, 2024

Can you look at the actual transmitting json,I think it converted 5.0 to 5. So offset was interpreted as integer by client.

from socket.io-client-cpp.

melode11 avatar melode11 commented on July 28, 2024

You have had a common case. I'll think about providing generic accessors for number types.

from socket.io-client-cpp.

gooderist avatar gooderist commented on July 28, 2024

Thanks, I'm pretty sure the conversion from 5.0 to 5 is the culprit. But since all javascript numbers are doubles wouldn't it make sense to make get_double() always be valid on numerical values? Otherwise, we'd have to add a fractional like 0.00001 to any n.0 value before sending it in and then subtract it out on the client side. Thanks again.

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melode11 avatar melode11 commented on July 28, 2024

@oh3netid Yes, your're right.

from socket.io-client-cpp.

melode11 avatar melode11 commented on July 28, 2024

try tag 1.5.0

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gooderist avatar gooderist commented on July 28, 2024

Works great! Thank you.

from socket.io-client-cpp.

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