Comments (8)
Can you paste some piece of code?
from socket.io-client-cpp.
On the node server side I am sending in
maoSocket.emit 'play', {file: "#{__dirname}/8sec.mp3", offset: 5.0}
Then on the receiving end
h.socket()->on("play", socket::event_listener([&](event& event){
message::ptr const& m = event.get_message();
map<string, message::ptr> eventObject;
String filename;
double offset = -1;
if (m->get_map().find("file") != m->get_map().end())
filename = m->get_map()["file"]->get_string();
if (m->get_map().find("offset") != m->get_map().end())
offset = m->get_map()["offset"]->get_double(); // <- Asserts here unless I use get_int()
if (m->get_map().find("event") != m->get_map().end())
eventObject = m->get_map()["event"]->get_map();
playFile(filename, eventObject, offset);
}));
Thanks!
from socket.io-client-cpp.
Can you look at the actual transmitting json,I think it converted 5.0 to 5. So offset was interpreted as integer by client.
from socket.io-client-cpp.
You have had a common case. I'll think about providing generic accessors for number types.
from socket.io-client-cpp.
Thanks, I'm pretty sure the conversion from 5.0 to 5 is the culprit. But since all javascript numbers are doubles wouldn't it make sense to make get_double() always be valid on numerical values? Otherwise, we'd have to add a fractional like 0.00001 to any n.0 value before sending it in and then subtract it out on the client side. Thanks again.
from socket.io-client-cpp.
@oh3netid Yes, your're right.
from socket.io-client-cpp.
try tag 1.5.0
from socket.io-client-cpp.
Works great! Thank you.
from socket.io-client-cpp.
Related Issues (20)
- Building with Docker
- Data race in sio_client_impl.cpp
- Socket.io client in DLL HOT 1
- No build directory created when building with CMAKE HOT 1
- installed library using vcpkg is support tls? help me. HOT 1
- void client_impl::on_close(connection_hdl con) called 30 seconds after I turn off wifi on MacOS
- Crashed when delete sio::client HOT 1
- Crash with libsioclient_tls.a
- Authorization problem
- Can't connect to NodeJS server if a browser socket.io client has connected first
- get_sessionid() is not same value with server side HOT 1
- Auth Token is always undefined when connecting to nodejs server HOT 1
- error: expected unqualified-id before ‘(’ token when using emit event HOT 1
- asio.ssl error
- How to use TLS mod and not TLS?
- Support running in IOT device?
- When can we expect a v4? Any way to support timeout on emit?
- Compatibilizing with C++ and Unreal Engine?
- Compile warning possible buffer overflow
- connection can't be build
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from socket.io-client-cpp.