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war's Introduction

attack of the war fighter inners

u play as the war fighter inners and u fight in the war! cooltext460759028877072 cooltext460759155489182

The Beef

ok so basically this is going to be the best game ever. i was in skool learning how to program and ive mostly just developed impostor syndrome. anyways so you play as little guys and they explode into a million pieces and scream when their health hits zero. they kinda do this

Major inspirations

geocities websites postal 2 parkour based physics platformers tf2 this video scram

Gameplay loop

you got 2 teams of 16 (probably) blow eachother up game ends when the objective is completed based on gamemode standard shit

Classes

barber

image u can put bandages on people and you get a scissor to stab people

weapons

mainarm sidearm utility
scissors: you can stab things broom: push back enemies and also push yourself back by recoil. right click and you can smack bandage: heal people by clicking on them
electric razor: chainsaw type weapon but you cant throw it blow dryer: does no damage but sends people flying

soldier

image u get guns and a rocket launcher

weapons

mainarm sidearm utility
rocket launcher: smg: bandage:
sniper rifle: pistol
grenade launcher: it

dwarf

image u are small and fast

weapons

mainarm sidearm utility
pickaxe: dig tiny holes fast crossbow: shitty sniper rifle 40-ounce: drink a bit of your malt liquor
shovel: dig big holes slow dynamite: bomb
sledgehammer: BIG MELEE

knight

image sword and shield

weapons

mainarm sidearm utility
sword: works with shield shield: usable as a sled too scream: loud sound
2 hand sword: no sidearm double damage

archer

image bow and arrow

weapons

mainarm sidearm utility
bow: shoot arrow grappling hook: swing around the map scream: loud sound

war's People

Contributors

soapstain22 avatar foadelamoury avatar

Watchers

 avatar

war's Issues

need readme.md

must include what the project is
read only link to doc
link to discord
images or gifs of gameplay
how to download and contribute

need master doc

basic suggestions

  • how does difficulty operate
  • how does the save system work
  • how does the gameplay loop work
  • how does the main gui look
  • what are the controls
  • will there be more than 1 playable character
  • should we develop for it to become a multiplayer game at some point
    come up with more

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