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Sneha Belkhale's Projects

360-photo-to-video icon 360-photo-to-video

Convert your 360 photography into rotational videos, to share on media platforms without 360 support.

alchemy-painter-vr icon alchemy-painter-vr

mix n match mystical chemical substances to paint your environment - for Oculus Quest

ar-gpu-particles icon ar-gpu-particles

creating particles with GPU computation, saving previous positions to textures for advanced movement/ interaction.

ar-portals-threejs icon ar-portals-threejs

Experimenting with creating augmented reality portals using three.js and three.ar.js

delaunayvisualization-facialwarp icon delaunayvisualization-facialwarp

This is a python script that takes in a portrait image, uses built in OpenCV Haar Cascades to find the 68 facial landmarks, and displays a cool visualization of its delauney subdivision. Then (inspired by the snapchat filters) I use the delaunay triangulation and affine warping to transform the face into a.. chubby baby..? I plan on experimenting with this facial warping more so that this filtering can be done autonomously (right now it is slightly catered to the michaelcera.jpg image provided)

dying-to-find icon dying-to-find

A VR experience for Oculus Quest, about finding ourselves in a sea of others

foxdot icon foxdot

Python driven environment for Live Coding

glsl-raytracer icon glsl-raytracer

a very simple raytracer implemented in a shader, running "realtime" with threejs

kmeans-imagesegmentation icon kmeans-imagesegmentation

Using KMeans clustering to segment images based on different combinations of color indices, creating interesting pop-art effects

ledsequences icon ledsequences

Loop through sequences for the Adafruit DotStar LED strip - using the FastLED library

metalshadertest icon metalshadertest

an actual coded example of using a custom shader with scenekit and metal because for some reason this doesnt exist!!

noisejs icon noisejs

Javascript 2D Perlin & Simplex noise functions

procedural-ik-crawler icon procedural-ik-crawler

threejs demo of a procedurally animated character and first person control collision camera

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