Comments (2)
connect_async
does not spawn any threads on its own, but this crate relies on usage of Tokio as runtime "framework". The behavior depends on the way you configure the executor for Tokio. If I'm not mistaken, the default executor uses a work-stealing thread pool. In other words: you should probably check Tokio documentation and select the executor (or write your own) which suits your needs.
Hope this helps.
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I forgot to tell I'm using the basic scheduler (created with the Builder
) and just enabled the rt-core
and sync
features of tokio.
from tokio-tungstenite.
Related Issues (20)
- I want to configure a larger number of concurrent connections for the server. How should I configure it?
- Consider closing stream if reader was dropped HOT 1
- Using a Tor connector from `arti-client` HOT 1
- Add feature to use rustls instead of native-tls HOT 1
- `TcpListener::accept` blocks runtime after accepting a websocket connection HOT 2
- What's Proper way to close a connection after split? HOT 1
- `tokio-tungstenite` + `SkipServerVerification` + `rustls ` seems never works HOT 2
- SendAfterClosing when doing the close handshake in 0.20.1 HOT 4
- Update to tungstenite 0.21 HOT 3
- `rustls-tls-native-roots` does not imply `rustls-tls-native-roots` for `tungstenite` HOT 3
- Passing body in `connect`? HOT 2
- Can we provided a way to keep the original header name case. HOT 1
- 403 Forbidden HOT 1
- "WebSocket protocol error: httparse error: invalid token" when connect from ngrok tcp tunnel. HOT 5
- Is it possible to bind client to specific interface? HOT 1
- 没有连接断开时,直接检测客户端的状态的api,以实现重新连接,这在其它语言中都是常见的
- Performance boost implementing `poll_write_vectored` and rustls 0.23 HOT 2
- Is MaybeTlsStream supposed to work for servers too? HOT 2
- 0.20 and 0.21 break something HOT 25
- Vectorized send HOT 2
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