Comments (7)
Good catch, I've fixed this in master now.
Strangely If you build the Masonry static cocoa touch library before the MasonryExamples target first it seems to find the header. But your way works either way!
Also FYI pod install is not necessary for building the examples as I only use pods in the unit test target
Thanks
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Good to know and thanks for the quick fix :) This project looks incredibly useful.
from masonry.
also for other users if including in a project by installing via cocoapods you will need to use #import "Masonry.h"
from masonry.
Good to know. I'll mention that in the description here: https://www.cocoacontrols.com/controls/masonry
if there's anything else relevant prospective users should know, would you mind adding it?
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no problem will do. need to update the readme.md with install instructions as well
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Just a quick note - currently it's not possible to try out the examples using pod try Masonry
.
Build error:
ld: library not found for -lPods-Masonry iOS Examples
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@CraigMason noted thanks. Will try address at same time as #70
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Related Issues (20)
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