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ViniciusChrisosthemos avatar ViniciusChrisosthemos commented on August 15, 2024 1

Não estou conseguindo reproduzir o Bug. Poderia me passar a configuração do simulador?

Obs: O simulador saba a localização da CDM, pode usar move(cdm).

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ViniciusChrisosthemos avatar ViniciusChrisosthemos commented on August 15, 2024 1

Testa agora.

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TabajaraKrausburg avatar TabajaraKrausburg commented on August 15, 2024

{ "map": { "id": "2018-SampleSimulation", "steps": 1000, "maps": [{ "osm": "files/brumadinho.osm", "minLat": -20.1726, "minLon": -44.2104, "maxLat": -20.1136, "maxLon": -44.1102, "centerLon": -44.1603, "centerLat": -20.1431 }], "proximity": 1, "randomSeed": 2017, "speedReduction": 50 }, "socialAssets": { "volunteer": { "abilities": ["groundMovement", "carry", "physicalCapacity"], "resources": ["strength"], "minSize": 80, "maxSize": 100, "speed": 11, "physicalCapacity": 600, "virtualCapacity": 0 } }, "agents": { "drone": { "abilities": ["airMovement", "charge", "carry", "virtualCapacity", "physicalCapacity"], "resources": ["battery", "memory"], "size": 30, "amount": 2, "speed": 10, "physicalCapacity": 500, "virtualCapacity": 4096, "battery": 50 }, "car": { "abilities": ["groundMovement", "charge", "carry", "physicalCapacity"], "resources": ["battery", "strength"], "size": 1200, "amount": 1, "speed": 10, "physicalCapacity": 450, "virtualCapacity": 0, "battery": 150 }, "boat": { "abilities": ["waterMovement"], "resources": [], "size": 600, "amount": 1, "speed": 10, "physicalCapacity": 450, "virtualCapacity": 0, "battery": 150 } }, "actions": { "pass": { "abilities": [[]], "resources": [[]] }, "move": { "abilities": [["airMovement"], ["groundMovement"], ["waterMovement"]], "resources": [[]] }, "charge": { "abilities": [["charge"]], "resources": [["battery"]] }, "rescueVictim": { "abilities": [["carry","physicalCapacity"]], "resources": [["strength"]] }, "collectWater": { "abilities": [["carry","physicalCapacity"]], "resources": [[]] }, "takePhoto": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "analyzePhoto": { "abilities": [["virtualCapacity"]], "resources": [["memory"]] }, "searchSocialAsset": { "abilities": [[]], "resources": [[]] }, "requestSocialAsset": { "abilities": [[]], "resources": [[]] }, "deliverPhysical": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "receivePhysical": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "deliverVirtual": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "receiveVirtual": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "carry": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "getCarried": { "abilities": [[]], "resources": [[]] }, "deliverAgent": { "abilities": [[]], "resources": [[]] }, "deliverRequest": { "abilities": [[]], "resources": [[]] } }, "generate": { "flood": { "probability": 1, "minPeriod": 40, "maxPeriod": 200, "circle": { "minRadius": 1.0, "maxRadius": 2.0 } }, "photo": { "minSize": 256, "maxSize": 512, "minAmount": 4, "maxAmount": 10, "victimProbability": 80 }, "victim": { "minSize": 18, "maxSize": 22, "minAmount": 1, "maxAmount": 3, "minLifetime": 30, "maxLifetime": 80 }, "waterSample": { "minSize": 15, "maxSize": 20, "minAmount": 4, "maxAmount": 8 }, "socialAsset": { "minAmount": 0, "maxAmount": 2, "professions": ["volunteer"] } } }

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TabajaraKrausburg avatar TabajaraKrausburg commented on August 15, 2024

Parece estar bombando!

Mas agora reparei que algumas vitimas somem junto com o evento, so em alguns casos elas ficam depois do evento finalizar (acho que é quando ela vem das fotos).

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TabajaraKrausburg avatar TabajaraKrausburg commented on August 15, 2024

Acho que nesse contexto da lama, os eventos nao precisam ser finalizados. Eles so acabam quando nao tem mais nenhuma tarefa para ser feita.

Tem como configurar isso pelo arquivo. Ex, se eu colocar que a duracao maxima do evento é 0, ele so termina quando todas as tarefas forem completadas.

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ViniciusChrisosthemos avatar ViniciusChrisosthemos commented on August 15, 2024

Você testou isso no arquivo de configuração?
Pois da forma que está implementado, não é permitido enchentes de período = 0.
Essa característica dos eventos acabarem quando não houver tarefas deve ser informada pela configuração ou pelo próprio simulador?

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TabajaraKrausburg avatar TabajaraKrausburg commented on August 15, 2024

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ViniciusChrisosthemos avatar ViniciusChrisosthemos commented on August 15, 2024

Feito.

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