Comments (8)
Não estou conseguindo reproduzir o Bug. Poderia me passar a configuração do simulador?
Obs: O simulador saba a localização da CDM, pode usar move(cdm)
.
from masire.
Testa agora.
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{ "map": { "id": "2018-SampleSimulation", "steps": 1000, "maps": [{ "osm": "files/brumadinho.osm", "minLat": -20.1726, "minLon": -44.2104, "maxLat": -20.1136, "maxLon": -44.1102, "centerLon": -44.1603, "centerLat": -20.1431 }], "proximity": 1, "randomSeed": 2017, "speedReduction": 50 }, "socialAssets": { "volunteer": { "abilities": ["groundMovement", "carry", "physicalCapacity"], "resources": ["strength"], "minSize": 80, "maxSize": 100, "speed": 11, "physicalCapacity": 600, "virtualCapacity": 0 } }, "agents": { "drone": { "abilities": ["airMovement", "charge", "carry", "virtualCapacity", "physicalCapacity"], "resources": ["battery", "memory"], "size": 30, "amount": 2, "speed": 10, "physicalCapacity": 500, "virtualCapacity": 4096, "battery": 50 }, "car": { "abilities": ["groundMovement", "charge", "carry", "physicalCapacity"], "resources": ["battery", "strength"], "size": 1200, "amount": 1, "speed": 10, "physicalCapacity": 450, "virtualCapacity": 0, "battery": 150 }, "boat": { "abilities": ["waterMovement"], "resources": [], "size": 600, "amount": 1, "speed": 10, "physicalCapacity": 450, "virtualCapacity": 0, "battery": 150 } }, "actions": { "pass": { "abilities": [[]], "resources": [[]] }, "move": { "abilities": [["airMovement"], ["groundMovement"], ["waterMovement"]], "resources": [[]] }, "charge": { "abilities": [["charge"]], "resources": [["battery"]] }, "rescueVictim": { "abilities": [["carry","physicalCapacity"]], "resources": [["strength"]] }, "collectWater": { "abilities": [["carry","physicalCapacity"]], "resources": [[]] }, "takePhoto": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "analyzePhoto": { "abilities": [["virtualCapacity"]], "resources": [["memory"]] }, "searchSocialAsset": { "abilities": [[]], "resources": [[]] }, "requestSocialAsset": { "abilities": [[]], "resources": [[]] }, "deliverPhysical": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "receivePhysical": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "deliverVirtual": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "receiveVirtual": { "abilities": [["carry", "virtualCapacity"]], "resources": [["memory"]] }, "carry": { "abilities": [["carry", "physicalCapacity"]], "resources": [[]] }, "getCarried": { "abilities": [[]], "resources": [[]] }, "deliverAgent": { "abilities": [[]], "resources": [[]] }, "deliverRequest": { "abilities": [[]], "resources": [[]] } }, "generate": { "flood": { "probability": 1, "minPeriod": 40, "maxPeriod": 200, "circle": { "minRadius": 1.0, "maxRadius": 2.0 } }, "photo": { "minSize": 256, "maxSize": 512, "minAmount": 4, "maxAmount": 10, "victimProbability": 80 }, "victim": { "minSize": 18, "maxSize": 22, "minAmount": 1, "maxAmount": 3, "minLifetime": 30, "maxLifetime": 80 }, "waterSample": { "minSize": 15, "maxSize": 20, "minAmount": 4, "maxAmount": 8 }, "socialAsset": { "minAmount": 0, "maxAmount": 2, "professions": ["volunteer"] } } }
from masire.
Parece estar bombando!
Mas agora reparei que algumas vitimas somem junto com o evento, so em alguns casos elas ficam depois do evento finalizar (acho que é quando ela vem das fotos).
from masire.
Acho que nesse contexto da lama, os eventos nao precisam ser finalizados. Eles so acabam quando nao tem mais nenhuma tarefa para ser feita.
Tem como configurar isso pelo arquivo. Ex, se eu colocar que a duracao maxima do evento é 0, ele so termina quando todas as tarefas forem completadas.
from masire.
Você testou isso no arquivo de configuração?
Pois da forma que está implementado, não é permitido enchentes de período = 0.
Essa característica dos eventos acabarem quando não houver tarefas deve ser informada pela configuração ou pelo próprio simulador?
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from masire.
Feito.
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Related Issues (17)
- Explicação para a Configuração do Projeto
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- Rescue Victim HOT 5
- Last Action Result HOT 11
- Sprint 1
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- Bug na ação pass HOT 1
- Add versions to config files
- Relative position of tasks in an event
- reports in csv
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- Bug moving an agent that is already in an event
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