Comments (2)
I have the same issue, if I import any .ydr from the game and I try to re-export it without touching anything I get the very same error.
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update is on the way
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Related Issues (20)
- this plugin is WIP
- vehicle_tire_emissive and vehicle_track2_emissive shaders incorrect
- SDXL refiner breaks seamless/tiled image generation (misaligned edges) HOT 2
- Shader 'vehicle_lightemissive_siren.sps' does not exist
- Vehicles: Issue on Tulip after export HOT 3
- Certain UVs are assigned incorrectly when importing to Blender HOT 1
- normal_spec_tnt shader is not imported correctly HOT 1
- material convert buttons issues
- Shader node automatic organization needs updating because of 4.0
- support for z3d importing HOT 4
- rgb_to_hex and hex_to_rgb function doesn't work correctly
- Issue with AUTO-CONVERT-TEXTURE HOT 1
- Static Collision: Creating a single composite for multiple objects does not work ingame HOT 4
- ped animations rotating reverse
- cargen ymap code trying to use old obj importer (Blender 4.0)
- implement keymapping for setting LODs HOT 1
- Xml import,export support. HOT 4
- Error when importing ydd.xml HOT 2
- Error with entity menu HOT 2
- Peds problems HOT 1
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