Comments (4)
I'm not touching the handlers field so you should be able to use it.
in your artboard-manager.js
, you can export multiple handlers:
export function ArtboardChanged (context) {
...
}
export function LayersMoved (context) {
...
}
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Yes, I can define those, but unless I add my workaround they are not registered in the compiled JS.
Without the workaround, my JS file looks like this at EOF:
that['onRun'] = run.bind(this, 'default');
and with the workaround, it looks like this:
that['onRun'] = run.bind(this, 'default');
that['ArrangeArtboards'] = run.bind(this, 'ArrangeArtboards');
that['ArtboardChanged'] = run.bind(this, 'ArtboardChanged');
that['LayersMoved'] = run.bind(this, 'LayersMoved');
that['Duplicate'] = run.bind(this, 'Duplicate');
that['Resize'] = run.bind(this, 'Resize');
that['ResizeArtboardToFit'] = run.bind(this, 'ResizeArtboardToFit')
Hope that makes it clearer (check https://github.com/bomberstudios/artboard-manager for the actual code)
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How I didn't know it was possible to write handlers.actions
. Guess I didn't really look.
Fixed in 0.10.3 anyway
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Awesome, thanks!
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