Related Issues (20)
- serializing and deserializing of Game/Scene/Element/Texture etc.
- Implement generic interfaces
- Allow the creation of Games/Scenes/Elements/Textures only through a factory/builder
- Implement the GameUtils class.
- Implement the SceneUtils class.
- Implement the ElementUtils class.
- Implement the AnimationUtils class.
- Provide an SDL GraphicsInterface.
- Provide an SDL FontInterface.
- Provide an SDL ImageInterface.
- Finish general Texture handling.
- Implement a caching mechanism for Fonts.
- Implement a caching mechanism for Images.
- Provide an SDL EventInterface.
- Merge the Entity class into the workspace.
- Create getter for important class members of Game, ... HOT 1
- Allow creation of instances without parents. HOT 1
- Outsource hierarchical logic into a separate baseclass
- Allow querying objects by name HOT 1
- Restructure core classes
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