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Riley Smith's Projects

beehave icon beehave

2nd year's final game production for Academy of Interactive Entertainment.

discordbot icon discordbot

A discord bot made using C# and Discord.net api

dualcontouringterrain icon dualcontouringterrain

Experimenting with Terrain generation with Unity's new ECS and the Dual Contouring Algorithm

gameoff2019 icon gameoff2019

Entry for Github's Game Off 2019 - Leaps and Bounds

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

nodeeditor icon nodeeditor

A Unity Editor tool that lets you design a node graph.

rogueciv icon rogueciv

RogueCiv is a take on survival rogue likes but in this one you control a leader and have to build up multiple settlements in order to claim power in the region.

zombiegame icon zombiegame

My first game that utilized SDL to render game play. Just a simple zombie game with random dungeon generation.

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