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Ken Hu's Projects

bakinglab icon bakinglab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

clear-sky-models icon clear-sky-models

This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dxrpathtracer icon dxrpathtracer

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

flip icon flip

A tool for visualizing and communicating the errors in rendered images.

glm icon glm

OpenGL Mathematics (GLM)

ies icon ies

Convert the IES file into a IES texture for IES lightning

ltc_code icon ltc_code

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

microsurface-transformations icon microsurface-transformations

Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen Dimov and Alexander Wilkie

mitsuba3 icon mitsuba3

Mitsuba 3: A Retargetable Forward and Inverse Renderer

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