Comments (10)
I have similar issue with Ghostrunner.
Maybe adding a notification when the trainer is executed so the user knows when is started can be something.
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Reading the plugin code just set some variable inside steam doesn't execute the trainer itself like Steam Tinker Launch.
The variables PROTON_REMOTE_DEBUG_CMD
and PRESSURE_VESSEL_FILESYSTEMS_RW
so it isn't possible that this plugin shows an alert.
Reading on
CheatDeck/src/views/Normal.tsx
Line 51 in a580403
Trying to understanding how works I see that a similar plugin use the same method but check if the parameters are really saved https://github.com/Tormak9970/bash-shortcuts/blob/cf7ee7831bbd076272ec593703c34ca19a961ddb/src/lib/controllers/SteamController.ts#L235
Basically wait a bit and does a check https://github.com/Tormak9970/bash-shortcuts/blob/cf7ee7831bbd076272ec593703c34ca19a961ddb/src/lib/controllers/SteamController.ts#L91
So the only thing is to check if steam saves those parameters, I have to see in the game setting next time on my steam deck.
from cheatdeck.
Please make sure the the developer mode and cef debugger is enabled, and there is always some compatibility issues for some games,but in my case,the hollow knight trainer v2021.06.13 works fine
from cheatdeck.
I will do that check but there isn't a way to do an alert about those if they are enabled?
from cheatdeck.
@Mte90 Yes, we can do the check when we click save buttom, but I don't think the reason trainer does not run with the game is the options are not saved.
from cheatdeck.
@Mte90 Yes, we can do the check when we click save buttom, but I don't think the reason trainer does not run with the game is the options are not saved.
So the only way is to check the proton log for that game and see what says, there is a variable for that PROTON_LOG
?
I don't know where to find a window executables that run everywhere and just open a messagebox that says "Yes I am working".
from cheatdeck.
I tried and CEF is enabled on system and on Decky and dev options are enabled in decky and steam deck too.
from cheatdeck.
Bumping up the topic, because facing the same problem.
- Tested the latest available Soulstone Survivors Fling trainer -- trainer doesn't launch.
- The same trainer with Hollow Knight launches without problems.
- Older versions of the trainer for the Soulstone Survivors don't launch with Soulstone Survivors too.
- Trainer for other game I've recently used (Hot Wheels) doesn't launch with Soulstone Survivors too.
So the problem seem to be game-related 🤔
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I am trying it with Retro City Rampage DX and it won't launch Aurora, but Sleeping Dogs: Definite Edition is fine
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Whether a trainer could work are compatible depends greatly on the games and compatibility layer. You can leave games that can run normally or relevant troubleshooting methods in this post.
#23
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Related Issues (20)
- Where to put the trainer? HOT 1
- Auto-refresh trainer window not working HOT 3
- Feature request: Add delay HOT 1
- Feature request: Add multilingual
- Feature Request: Add Delay HOT 1
- Feature request: Lutris support HOT 1
- Feature request: Heroic support HOT 3
- Not seeing/reading other trainers HOT 11
- Overwriting other launch options HOT 3
- 2023年7月份之后的风灵月影打不开,跟CheatDeck没关系 HOT 1
- fling trainer compatibility after July 2023 HOT 11
- Issues with Custom Options HOT 3
- Trainer not accepting inputs + Steam UI broken after using CheatDeck HOT 6
- Feature request: Pass argument to Executable HOT 4
- Not working HOT 1
- Not working with non steam games
- Unable to disable cheat once it’s enabled. HOT 1
- WeMod requires active internet connection? HOT 1
- Not issue but feature request HOT 3
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