Comments (2)
I'd suggest copying a character on MenuCharacter.hx and editting it.
Menu Characters are still hardcoded (You need the source code to change it), but it won't be like this in the next update.
from fnf-psychengine.
wow i completly forgor that menucharacter.hx existed, im stupid, thanks anyways!
from fnf-psychengine.
Related Issues (20)
- Everytime i open the game it gives an error
- Video under hud
- help
- HELP ME HOT 1
- Source/psychlua/HScript.hx:317: characters 89-96 : type not found : TeaCall HOT 11
- ChartingState.hx memory leak
- No asset library with ID of 'songs' HOT 2
- Stage jsons on experimental builds
- Can't reload character spritesheet (made with Flash CS6) HOT 6
- Edits i make to mods/MyMods folder dont do anything
- How do i disable custom note colors? HOT 3
- Application icon via source code HOT 3
- lua achievements wont show up
- Psych Engine source/Achievements 0.6.3 error HOT 1
- skipCountdown causing strange offset delay
- Song will not load after being put in proper folders. HOT 1
- Character editor not letting me edit any text boxes HOT 1
- Bambi's Purgatory Story Mode Menu
- MUST Ignore Note HOT 6
- How to hide freeplay from menu? HOT 3
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