Comments (4)
About no.9, have you tried the Home key?
Containers don't have weight limit, only space limit. You can stash 10,000 rockets in a locker, but can't put 500 bottles of beer in it.
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Oh... I don't have a Home key.
I didn't know that about containers. That would be just space, then.
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As NovaRain said, no.9 is available in vanilla game.
Let's split this into separate issues for each feature request, so it will be easier to manage and discuss (in case someone else will participate in discussion).
I see this is mostly convenience features. Some of that can be scripted but not trivially. For interface stuff, instead of Crafty's approach of hard-coding every feature, I would prefer to make UI scriptable. That, of course, requires more work at first, but in the end, everyone will be able to tweak UI as they desire, because everyone has an opinion on what features should be added. Hard-coding everything in will make Sfall a mess (more than it is now) in terms of configuration and source code.
It is easy to make EXE hacks when you are just making a few of them, but when you want tons of hacks, they will eventually start to conflict with each other and at that point it will be painful to maintain them.
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Done, I created separate ones. I understand that this is a lot of requests, and you might not have time or inclination to work on that, even if you think they're good ideas (which is not necessarily true). However, just in case you do - I'm putting them for discussion. Not harm in asking, yes?
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Related Issues (20)
- request - script function to 'restack' all weapons in inven HOT 2
- Alt+F4 support HOT 1
- ExpandWorldMap doesn't work on 1080p with scale_2X ? HOT 6
- compatibility mode required to play? HOT 3
- latest quicksave marked wrong due to cyclequicksave HOT 3
- No way to get object count from script (inventory) HOT 1
- No way to get unarmed attack damage HOT 2
- No way to check if key exists in map array in O(1) HOT 2
- Don't load the same msg file more than once in AddExtraMsgFile HOT 1
- Don't use GetPrivateProfile* WinAPI functions for loading INI HOT 3
- load_order.txt
- wield_obj_critter not working for misc items (vanilla issue)
- Output debug log into a separate console window
- Write conflicts HOT 3
- Memory access violation when putting weapon in hand slot [Debug]
- Some functions "pretend" to be "safe" while being unsafe HOT 2
- "string_format" metarule is inconsistent with sprintf opcode
- String truncation not working properly with new INI parser
- cannot open input file 'dinput.lib error. HOT 1
- Interpreter: Subtracting negative int value from a float value produces unexpected result HOT 2
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