Comments (4)
The pool will retry after failed connection attemps: https://github.com/sfackler/r2d2/blob/master/src/lib.rs#L272-L278.
Lowering the connection timeout will increase the rate at which those retries will be made.
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Ah I see, then the freeze might stem from another reason, but it certainly freezes. It normally logs reconnection attempts, but there is no output for like 5 minutes, even though the connection timeout is 30 seconds.
With 5 seconds it somehow errors, maybe the condition is just more difficult to occur.
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I don't think I can see how it's possible for initialization to take longer than the connection timeout. A self contained example of your issue would be helpful.
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Hmm, I am not able to reproduce it in the setup I expected it to happen. It seems to maybe not be related to the pool start up even, so it might be a diesel or my own issue, so closing this for now! Thank you for the quick response and sorry for any inconvenience.
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Related Issues (20)
- Is there a way to not keep idle connections? HOT 8
- `get_timeout` exceeds timeout HOT 11
- Can be used in the future such as tokio, async_std? HOT 1
- Use `compare_exchange` or `compare_exchange_weak` instead
- Is there a way to drop or close an actual connection when I'm using PooldConnection? HOT 4
- "Named" connections HOT 3
- Why example use `let pool = pool.clone()` in a for loop ? HOT 2
- Document relationship between `min_idle`, `idle_timeout` and `max_lifetime` HOT 1
- How to set timezone when linking HOT 1
- Release? HOT 1
- Allow hooking on connection get-from-pool and release-to-pool HOT 8
- Using behind proxychains HOT 1
- Seg fault with Postgres HOT 14
- Remove parking_lot dependency now that std's Mutex is faster than before HOT 3
- [Bug] CI test failure on arm HOT 4
- r2d2::Error should derive PartialEq and Clone HOT 4
- Does it support ssh2 sessions?
- Add a PooledConnection::pool() method HOT 3
- Fail Fast for Certain Errors
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