Comments (5)
I'd probably just replace the entire pool.
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I did try this way, but it seems doesn't work. Maybe connections didn't get dropped immediately?
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There can be some operations running in the background that would hold onto connections for a little bit after the pool drops.
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I would also need something like this.
I would like to destroy pool manually and be sure, that CustomizeConnection.on_release is trigger on every connection.
Is there any possibility right now?
Thx
from r2d2.
I did try this way, but it seems doesn't work. Maybe connections didn't get dropped immediately?
There is an open bug about it: #99
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Related Issues (20)
- Test connection before initializing pool
- Mongodb official backend release deprecates r2d2-mongodb HOT 1
- Pass additional data to event handler HOT 1
- roadmap to v1.0.0? HOT 3
- Will r2d2 create more connections than max_size when using builder()? HOT 3
- pool.get() returns Error(None) -- best debugging strategy? HOT 1
- Is there a way to not keep idle connections? HOT 8
- `get_timeout` exceeds timeout HOT 11
- Can be used in the future such as tokio, async_std? HOT 1
- Use `compare_exchange` or `compare_exchange_weak` instead
- Is there a way to drop or close an actual connection when I'm using PooldConnection? HOT 4
- "Named" connections HOT 3
- Why example use `let pool = pool.clone()` in a for loop ? HOT 2
- Document relationship between `min_idle`, `idle_timeout` and `max_lifetime` HOT 1
- How to set timezone when linking HOT 1
- Release? HOT 1
- Allow hooking on connection get-from-pool and release-to-pool HOT 8
- Using behind proxychains HOT 1
- Seg fault with Postgres HOT 14
- Remove parking_lot dependency now that std's Mutex is faster than before HOT 3
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