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LeCalicot avatar LeCalicot commented on May 30, 2024 1

You are welcome.

For now, there is nothing blocking, but it might be a good idea to add a note in the readme to advise people to keep it as the very first state.

from bevy_splash_screen.

LeCalicot avatar LeCalicot commented on May 30, 2024

Ok. I just tried something: I inverted the Loading state and the Splashscreen state...and I don't have the bug anymore.

So I guess that the Splashscreen expects to be the first state of the app...?

I also tried to set the states in that order: Loading => Menu => Splashscreen => Playing
and I have a weird behavior as well, the Bevy logo loads from the beginning (shown over the menu) even though I haven't exited th menu state.

I think being able to insert splashscreen could be useful in some other places: announcing a new chapter / level within the game, therefore I think it makes sens that the splashscreen is not necessarily the very first state.

from bevy_splash_screen.

SergioRibera avatar SergioRibera commented on May 30, 2024

Hey, seriously thank you very much for the details, it is something that seriously I had not planned, the idea that this screen appears in the middle of the game I really like, I will be working to try to solve this and the other error that you reported, as you say it seems to me that it is a state issue, also I would like to have a better management of the assets by the plugin, so it is another thing that I will be working the same, again thank you very much for your detailed report

from bevy_splash_screen.

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