schetle Goto Github PK
Name: Ryan M. Shetley
Type: User
Location: USA
Name: Ryan M. Shetley
Type: User
Location: USA
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
A c# program to convert Crytek files to .obj and Collada formats
Simple Cocoa global hotkeys
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
A minimal, tabbed web browser with support for Chrome extensions—built on Electron.
A complete solution to package and build a ready for distribution Electron app with “auto update” support out of the box
FilePicker Plugin for Xamarin and Windows
A clean, simple, c++14, Entity Component System like Overwatch ECS architecture
GCNetworkReachability monitors the network state on iOS and OS X devices. Supports ARC, GCD, Blocks, IPv4/IPv6 and OS X/iOS.
Extreme Makeover: NSWindow Edition
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
Go-To Example for Unreal Engine 4 Modding Support
1.12 ui mods
Minimalistic GUI library for OpenGL
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Quake .map support for Godot 4.x. Requires Godot's .NET build.
Module for automatic summarization of text documents and HTML pages.
Unreal.js plugin submodule
generate lua binding code for UE4 Engine
A bundle of individual Unreal Engine components and classes that I've found to be useful in numerous projects. This is not a framework. The components and classes within should be able to be cherry-picked into other projects, with no outer dependencies unless otherwise stated.
A custom hook that allows adding keyboard shortcuts to React applications
C++ Library Manager for Windows, Linux, and MacOS
Visual Studio Code debugger extension for Lua 5.1/5.2/5.3
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.