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Comments (8)

edwardspec avatar edwardspec commented on July 17, 2024

Looks like it was never implemented (there is nothing of the sort in species/fragmentedruin.raceeffect, only in the .species.patch file, which is a human-readable description).

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IronX5000 avatar IronX5000 commented on July 17, 2024

It's actually in the regen_healingwater.lua

There is something that should do poison damage to the fragments but it doesn't seem to work.

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IronX5000 avatar IronX5000 commented on July 17, 2024

And the thing that heals them when poisoned is in the weakpoison.lua

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sayterdarkwynd avatar sayterdarkwynd commented on July 17, 2024

This isn't an officially supported race.

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IronX5000 avatar IronX5000 commented on July 17, 2024

Then who added those modifications? I tried making a patch but it just get ignored by the mod.

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sayterdarkwynd avatar sayterdarkwynd commented on July 17, 2024

Because unless you add a "requires" field to data file of the patch mod it will always load before FU does, thus being overwritten.

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IronX5000 avatar IronX5000 commented on July 17, 2024

Okay just to be sure, can you confirm this inside healingwater.statuseffect.patch
[
{
"op": "replace",
"path": "/scripts/0",
"value": "regen_healingwater.lua"
}
]

does what I think, which is replacing the script used in healingwater.statuseffect in the base game (which use regeneration.lua)

If yes, then that means the problem only comes from regen_healingwater.lua

EDIT:
Okay, I've made a little test by replacing the content of regen_healingwater.lua with the one of melting.lua and I still got healed.
Then, I replaced the content of regeneration.lua (the original script used for the healing water) with the one of regen_healingwater.lua and it actually worked.

This means that healingwater.statuseffect.patch doesn't work. at all.

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IronX5000 avatar IronX5000 commented on July 17, 2024

So I managed to get around the issue -maybe you can't patch a script I don't know- by patching the liquid and replacing the effect with a new one that uses the correct script. Hooray.

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