Comments (3)
Sorry I never replied to this. Did you end up finding a fix?
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Because of time constraints, I ended up just removing this and using a combination of UIRefreshControl and a custom class as a replacement in iOS 5.0. I spent a little bit of time trying to figure out what it was, but it wasn't anything obvious like an observed bounds property causing too many drawing cycles or anything like that. I can set up a test project that reproduces an issue at some point, if that would be helpful.
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That would certainly make it easier for me to debug. Please do if you have a chance!
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Related Issues (20)
- Fork and continue this project to give maintenance HOT 4
- I think there's a bug need to fix HOT 2
- may a flaw in UI configure?
- is there alternative for Swift HOT 1
- Infinite Scrolling Issue HOT 1
- 虽然很无情, 但是还是不要用了 HOT 1
- Infinite Scroll Issue HOT 3
- SetTitle not work first pull HOT 2
- Infinite Scroll Issue & Table Hide HOT 1
- iOS10 - showsInfiniteScrolling = YES - Observers issue HOT 1
- 我这里一直有更新,issue可以提到这里 HOT 6
- For issues please go to my fork repo
- Why isn't this library ported to Swift?
- Hi guys please go to my forked repo to have new feature/bug fixed. HOT 4
- scrollOffsetThreshold needs consider originalBottomInset?
- State will be triggered all the time, and not to be loading
- addPullToRefresh for WKWebView
- Can I replace the image that is refreshed by the drop-down?
- Mobile Development
- SFRefresh, written with swift, fixed the KVO crash bug, support Lottie animation.
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