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Mano's Projects

2d_heat_transfer icon 2d_heat_transfer

Finite element analysis of steady state 2D heat transfer problems. Heat transfer occurs when there is a temperature difference within a body or within a body and its surrounding medium. Conduction and convection problems are solved using this software

bezier_intersection_opentk icon bezier_intersection_opentk

OpenTK (modern openGL) implementation for displaying heatmaps. This application provides a general framework to implement openTK graphics in C#.

continuous_beam_analysis icon continuous_beam_analysis

Continuous beam analyzer is simple tool to analysis statistically indeterminate beams for shear force, bending moment and member forces.

delaunay-triangulation icon delaunay-triangulation

This is a C# implementation of Divide and conquer Delaunay triangulation. The implementation follows Guibas and Stolfi’s paper. This is the vertical cut implementation of divide and conquer.

draw2d_geometry icon draw2d_geometry

An application to create 2D geometry. A flexible user-friendly application to create 2D objects (points, curves and surfaces).

em_propogation_simulation icon em_propogation_simulation

Visualizing Electromagnetic Propagation using C++, OpenGL: Explore the fascinating classical world of electromagnetic waves through 2D simulations and visualizations powered by larmour delayed potential in C++ with OpenGL graphics.

heat2d_solver_cpp icon heat2d_solver_cpp

Finite element analysis of 2D heat transfer problems. This is a new version to previous solver

lagrange_points icon lagrange_points

Numerical solution of Circular restricted three-body problem in which the mass of one of the bodies is negligible, as well as the interaction forces between it and the other two bodies.

line_integral icon line_integral

Code to visualize function F(x,y) in 3D space, heat map, contour lines along with line integral visualization

lloyds_relaxation icon lloyds_relaxation

Voronoi tessellation from Divide and conquer Delaunay triangulation and Lloyds smoothing

nastran_plate_model icon nastran_plate_model

The Nastran Input Generator for Stiffened Panels is a C# application designed to generate input files for the Nastran finite element analysis (FEA) software specifically tailored for stiffened panel structures. The application provides a user-friendly interface to define the stiffened panel and automatically generates Nastran input files

opengl_textrendering icon opengl_textrendering

The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.

plane_frame_analyzer icon plane_frame_analyzer

2D Frame analysis software using finite element analysis. Calculates shear force, bending moment, axial force and deflection of frame elements.

plane_frame_pulse_response_simulation icon plane_frame_pulse_response_simulation

This project provides a comprehensive framework for performing modal analysis and response evaluation of plane frames. The project employs modal superposition techniques to analyze the dynamic behavior of structures subjected to various types of excitations, with a particular focus on shock (pulse) excitation.

plane_truss_pulse_response_simulation icon plane_truss_pulse_response_simulation

This project provides a comprehensive framework for performing modal analysis and response evaluation of plane trusses. The project employs modal superposition techniques to analyze the dynamic behavior of structures subjected to shock (pulse) excitation.

quaternion_arcball_3d_rotation icon quaternion_arcball_3d_rotation

Implementation of Arcball which tackles the problem that the mouse is in 2D and the object is in 3D by picturing a sphere behind the screen that when clicked pinches the sphere and by dragging, the sphere is rotated around its center with all its associated objects

rendering_3d_objects icon rendering_3d_objects

This project aims to provide a simple 3D rendering application using OpenGL 3.3 and C# Windows Forms. The application allows importing Node and Element data, including lines, triangles, and quadrilaterals, and renders them in a 3D space. The user can manipulate the view using zoom, pan, and zoom-to-fit capabilities.

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