Comments (4)
Idea: What would be, if you wouldn't complie samp gdk into streamer plugin and you would use dynamic library form (.dll)
Once Zeex said, more plugins can use same library at once in shared dll form, so if plugins would work in this way, then update would be easier to everybody. Wouldn't need to recompile every plugin, which use sampgdk, only replace that shared .dll in server(?) directory.
I would support this with YSF, if you would support, it would be very good.
from samp-streamer-plugin.
@kurta999: I think some hosts don't allow uploading any extra files (besides gamemodes or filterscripts), so this might not work well for everyone. I don't really like the idea of any extra dependencies anyway. Granted, this might solve a lot of the problems.
I've read that some people are having conflicts with callbacks in other plugins and sampgdk, particularly the MySQL plugin, for some reason. Does the latest version of sampgdk fix this too?
from samp-streamer-plugin.
As far as I know, yes. The new hooking system should have fixed this. But I think there have been a fair few issues since the latest release, but these were fixed already on the master branch
from samp-streamer-plugin.
Fixed in 3f6f522.
from samp-streamer-plugin.
Related Issues (20)
- wrong last version HOT 1
- Streamer crashing HOT 2
- CreateDynamicPolygon and IsPlayerInDynamicArea HOT 1
- Failed To Load - Windows Server 2019 HOT 2
- Failed To Load - Windows Server 2019 HOT 1
- Pickups in streamed area aren`t getting updated HOT 4
- Warning for Debu ! HOT 1
- Dynamic actor not playing animation HOT 1
- Pickup won't restream HOT 3
- SA-MP Crashing due an object HOT 1
- Mismatch between plugin version and include version HOT 1
- OnDynamicActorStreamOut doesn't get called in open.mp HOT 1
- Question about using Streamer_SetArrayData in objects
- Need Some Information Regards Dynamic Area Natives...
- OMP - Streamer_GetItemStreamerID and Streamer_GetItemInternalID
- GetPlayerDynamicAreas() and GetDynamicAreasForPoint() doesn't work
- [ SAMP ] Server Crashing on 2.9.6 Version HOT 1
- OnplayerShootDynamicObject is not called on pc client
- Streamer_GetArrayData: Invalid ID specified.
- Problem with `CreateDynamicObject`
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