Comments (10)
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i will try to do
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is it possible to add Zbot for CS 1.6?
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@s1lentq woah, that's cool. how can i configure them? are there any infos cause i never used them before. what about the performance? better than any known bots?
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how can i configure them? are there any infos cause i never used them before.
There is a good configuration guide also compatible with this zBot
what about the performance? better than any known bots?
To be honest, I don't know.
I didn't conducted a benchmark performance.
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@s1lentq thanks! can i make any request for enhance them? cause i have some little idea.
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@ViBE-HU, why not? Enhancement never will not be denied
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@phantom-j i'm not sure what's the exact point of the project. bugfixing or enhancing or both. and maybe my idea can break the compatibility or just impossible to make it.
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@ViBE-HU, may be need to create another branch for it?
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@s1lentq
The bot works, but you need to update reapi module too because when player/bot spawn the game crash instantly. Game not crash if reapi module not loaded.
So here i can say it was reapi issue.
Thanks.
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Related Issues (20)
- Assertion Failed: m_toggle_state == TS_AT_TOP; local compiling; [SOLVED] HOT 1
- Deagle animations can play themselves when observing the player from 1st person
- Famas burst bug
- Players can be spawned while on the UNASSIGNED team HOT 1
- mp_auto_join_team "1" fix pls HOT 1
- [feature request] Add an option to customize transparency of player immunity HOT 4
- [Feature Request] mp_weapons_map_count HOT 1
- func_tank : Muzzle Flash doesn't work in multiplayer.
- Crashy code
- ammo check order problem/bug HOT 3
- bots don't check `mp_roundrespawn_time` -1 value in `cs_bot_manager.cpp` HOT 1
- Escape mode and using buttons to open doors for bots. HOT 2
- Server crash HOT 10
- [Feature request] Landmark for trigger_teleport HOT 2
- zBot Spread Fix HOT 5
- Server crashing adding bots to server
- Crash in UpdateClientData(edict_s const*, int, clientdata_s*) () from /home/server3367/game/cstrike/dlls/cs.so HOT 2
- !suggestion Garnade. HOT 1
- Can't build on Alpine Linux aarch64
- The server starts crashing shortly after starting with the new versions of ReGameDLL! HOT 7
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