Comments (1)
Hi, thank you for your feedback.
1 from 1.3.5+ user defined hole is here, so user may use and edit any mesh as regular hole, also make an easyer way to edit regular hole is planed to allow fancy cuts around windows (eg when bottom of inside part grow till ground).
2 In order to open doors and windows, select the panel and either rotate or slide according your needs.
take a look at this known issue for rail windows (fixed in master version available on this repo)
3 In windows you may use 3 rows of panels and set a fixed one for both bottom and top parts. Archipack objects are regular mesh so you may edit them by hand the way you like in the meantime - the only known limitation is changes done by hand will not be preserved if you modify any parameter.
Will investigate to find a way using modifiers to apply those changes, as they stay alive even on parameter changes.
As reference, see this.
Maybe adding row option for doors may help too.
4 Blinds objects are now implemented (1.3.6+). Parametric blind object allow inside and outside blinds and handle more types.
5 Agree, missed this one too.
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