Comments (6)
I did a quick mockup. This is what the Spymasters will see, of course it'll be invisible to everyone else. We can even do away and get rid of the keymap completely to give the table more space and make it cleaner. The words will also show up on some sort of UI or object and be visible to the spymasters only as well. (I didn't have time to mock that in this image). This would have to be done using the UI xml method. You can attach UI elements to objects. So the colored rectangles would sit under the cards themselves.
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I've been thinking about that ever since some sent the link for the VR mobile app.
I suppose the way you do it would be to have a mostly transparent overlays over the words that won't rotate?
Or use a slightly large overlays that just borders the word tile but won't rotate? This of course would have to be hidden so the rest of them can't see it.
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This would require naming every single card in the decks to be entered into the Name field for each card. 400 words for the vanilla deck, 500 for Saydi's, 500 for Mayor's, 1100 for Hanii's, etc. You can see how this could get a little tedious after a while. I like the idea, but it just seems a little impractical. I can certainly look into this, as I think it would add value to the mod, but there has to be a better way to do this.
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Cards named via a script Hanii made. Words will be listed with an on-screen GUI element.
from codewords.
This will be worked on alongside the deck reworks.
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Closing old issue that has already been implemented.
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Related Issues (20)
- Allow the host/black to reorder the players in the codemaster queue list HOT 2
- Rewrite Settings Panels
- Table Redesign HOT 1
- When players switch seats too quickly it errors out and breaks the script HOT 3
- New parsing function causing errors when a player enters in an -inf clue HOT 1
- Bug with Agent Placement
- Scripting Button Voting HOT 1
- Busyness chart like Google Places or Facebook Places HOT 1
- Line Tool (Tab) Vote Automation
- Disallow a Clue that is verbatim an active word on the board HOT 1
- Any clue will be seen as invalid if submitted while selected HOT 2
- Codemaster confirms clue HOT 1
- Option to disable background particles? HOT 2
- Use Custom PDF for rules
- Codenames Pictures
- Codemaster Queue Redesign
- Problematic data collection and privacy policy HOT 1
- If a card is placed on top of a card on the table, it becomes unselectable HOT 1
- Update analytics disclaimer verbiage
- Prevent other team from turning cards accidentally or intentionally during your turn HOT 1
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