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Azzhoe avatar Azzhoe commented on July 28, 2024 2

I did a quick mockup. This is what the Spymasters will see, of course it'll be invisible to everyone else. We can even do away and get rid of the keymap completely to give the table more space and make it cleaner. The words will also show up on some sort of UI or object and be visible to the spymasters only as well. (I didn't have time to mock that in this image). This would have to be done using the UI xml method. You can attach UI elements to objects. So the colored rectangles would sit under the cards themselves.

mockup1

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Eggslaws avatar Eggslaws commented on July 28, 2024

I've been thinking about that ever since some sent the link for the VR mobile app.

I suppose the way you do it would be to have a mostly transparent overlays over the words that won't rotate?

Or use a slightly large overlays that just borders the word tile but won't rotate? This of course would have to be hidden so the rest of them can't see it.

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Ryan6578 avatar Ryan6578 commented on July 28, 2024

This would require naming every single card in the decks to be entered into the Name field for each card. 400 words for the vanilla deck, 500 for Saydi's, 500 for Mayor's, 1100 for Hanii's, etc. You can see how this could get a little tedious after a while. I like the idea, but it just seems a little impractical. I can certainly look into this, as I think it would add value to the mod, but there has to be a better way to do this.

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Ryan6578 avatar Ryan6578 commented on July 28, 2024

Cards named via a script Hanii made. Words will be listed with an on-screen GUI element.

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Ryan6578 avatar Ryan6578 commented on July 28, 2024

This will be worked on alongside the deck reworks.

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Ryan6578 avatar Ryan6578 commented on July 28, 2024

Closing old issue that has already been implemented.

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