Comments (6)
Yup, we're migrating from Github to Codeberg!
The releases are now hosted there: https://codeberg.org/RxLaboratory/Bluik/releases
(we keep a mirror on Github for some time, but don't upload releases ;) )
from bluik.
It's very encouraging to see how active the devs here :)
Simple things like this are the kind of thing that makes me want to donate. Keep up the great work!
from bluik.
Hi,
When you say "other modes", you're talking about the edit mode right?
In object mode, I don't know what can be done, as UI Controls are assigned to bones. But we could just show all UI controls in object mode?
from bluik.
Both other modes, edit and object would be nice, similar as the Duik Layers are always visible. Hm, I see what you are saying regarding "assigned to bones", so yes, it would mean to show all the UI Controls of all bones in the other modes as you proposed. Worth a try, if you like the idea. As the Controls already have a collapse/expand toggle, the user can just collapse them if it's getting a long list. Thanks
from bluik.
Done ;)
v0.7.0
from bluik.
🎉 Thanks! You just forgot to add the proper zip for the installation in the release 🙄😅
...okay, available via RxLaboratory 👍 and it's working 🙏
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Related Issues (20)
- Swap IK/FK : do not align hand
- TexAnim: show files links
- sync texanim with the texture slot of the texture paint panel
- update anim whern the list changes HOT 1
- TexAnim ui control bugs when node is in a group HOT 1
- 2D layer indices
- Controller creation: names are incomplete
- Reset custom to defaults button in UI Controls panel and as an operator for all armature
- Reset custom to default: sets to None instead of 0
- Do I need a specific Blender, Krita and Addon version? HOT 1
- OCA import IndexError: list index out of range HOT 2
- OCO and OCA: update feature
- Shadeless Materials Simplification
- Wrong Alpha slot when using principled shader
- Set alpha to premultiplied by default when loading PNGs
- Don't lock Y when setting to 2.5D
- Option to not create the camera on import
- Orient Ctrls along Y axis
- Addon activation does not work HOT 3
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