Ronnie Leon's Projects
30 days of Python programming challenge is a step by step guide to learn the Python programming language in 30 days. This challenge may take up to 100 days, follow your own pace.
The objective of this challenge is to accurately predict the number of clicks a clientβs ad receives, one and two weeks into the future (in digital marketing, clicks refer to when someone views the advert and follows one of the hyperlinks in that advert).
AI-powered chatbot application for expectant mothers
Python implementation of algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"
Second position AIntuition Hackathon organized by Zindi in partnership with ITU
AirBnB_clone_v2 with MySQL
Low level programming projects
Learning the shell
I'm now an ALX Student, this is my first repository as a full-stack engineer
Automatic Number Plate Recognition Streamlit application
A curated list of awesome things related to learning Zero-Knowledge Proofs (ZKP).
This repository contains a series of Jupyter notebooks that compare the performance of three different Retrieval Augmented Generation (RAG) systems: baseline RAG, optimized RAG using hybrid search with contextual compression, and knowledge graph-based RAG.
Source code for demos in Complete Modern C++ course.
Project bike sharing predictor
Implementation of binary trees
π€ Build your own (insert technology here)
Repository contains test C and C++ programs I have written.
Digital pathology image viewer with support for human/machine generated annotations and markups.
Power to the People
Chessclone with SDL2
Didatic chess console game
A POS of system operated through the terminal
Building a drone copter to understand the applications of Control Systems Engineering
With the emergence of the MATLAB/Simulink graphical programming environment, modeling and simulation of various plants and controllers can be accomplished quite easily by students who might not have extensive training in digital control and numerical methods. However, practical implementation of such controllers remains elusive for most undergraduate students. Therefore, the objective of this project is to develop a simple physical plant that can be used seamlessly with the MATLAB/Simulink simulation environment to allow students to implement and test real-time controllers using implemented in code. The project described here provides some practical experience for students, using an inexpensive and portable setup that can be taken home. The experiment is designed following the principles of variational theory of learning developed by Marton and coworkers [1], [2] and the approach of guided discovery/interactive-engagement labs characteristic of several well-known labs, such as the Modeling Workshop Project [3], Socratic Dialogue Inducing Labs [4], Real Time Physics [5], and Tools for Scientific Thinking [6]. The portability and low cost of the setup allows the students to conduct experiments over two semesters and use the device to complete a semester project. In addition to significantly reducing the cost of offering an experimental component, the experimental set up built by the students provides an opportunity to demonstrate concepts from system identification, digital control and nonlinear feedback control.
Credit scoring system for small-micro-enterprises
cryptozomebie lesson code