Denis Romanichenko's Projects
first level of battle city game with new features
Like my old Battle City but remastered as mentoring project for studying new programmers
hackathon style project, two days and two students
[macOS]
[macOS] Creating a simplified graphic representation of a relief landscape.
[macOS] Fractal exploration program, with lots of additional effects.
A Greasemonkey script to better integrate Youtube videos in Github markdown (pull requests, issues, comments, ...).
[macOS] System, network, services commands and a few scripts for SysAdmins.
[Submodules] my personal library (educational project) continues to developing, readme description in progress...
[win32] PEople Never Give Up. The inspiration to draw from such games as the theme hospital, fallout shelter, craft the world.
[win32] test task
[macOS/WIN(*BETA)][SDL2][ray tracing] Reflect & Refract light on different shapes in 3D scene.*BETA: on windows compile and works but only in Clion and if SDL instaled on minGW. Windows support in Makefile in progress.
Program should count unique word [a-zA-Z] in large files like 32GB in valid input
[macOS][SDL2][ray casting] like old but gold Wolfenstein 3D