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Roland's Projects

addonsbyme icon addonsbyme

A collection of blender addons that I have created.

asset-palette icon asset-palette

Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

bit-bike icon bit-bike

An Amazing Bike game controlled with "real bike"!!!!!

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

cable-component icon cable-component

Unity cable component implementation similar to the Unreal Engine one based on verlet integration.

carpaint icon carpaint

Material for the Unity Standard Assets Car

cc3_unity_tools_hdrp icon cc3_unity_tools_hdrp

Package for importing and auto setup of Character Creator 3 and iClone character exports.

chicken-defense icon chicken-defense

An Open Source game using Unity where you spawn Llamas to defend a chicken coop against spooky snakes and fiendish foxes

com.unity.demoteam.hair icon com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

com.unity.simviz icon com.unity.simviz

SimViz contains tools and resources for authoring and executing autonomous vehicle simulations on roadways and city scapes by using map import, scene creation, formatting of ground truth data, and creating spline based roads.

compute-shaders-procedural-meshes icon compute-shaders-procedural-meshes

This is the backing repository for a tutorial series walking through the process using a compute shader to procedurally generate a mesh along a Bezier Curve in using Unity URP.

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