Comments (1)
I've decided that having these hard type checks doesn't make sense in Mond. Objects can be used to represent pretty much anything, and the type checks should respect that.
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Related Issues (20)
- Custom lib does not work HOT 4
- Override console output to simple string variable HOT 2
- Switch to using uniform function call syntax
- Defer clearing the stack until returning from a function HOT 1
- Redesign the VM bytecode format HOT 1
- How can I get all global variables? HOT 1
- How to add list / array to mondState? HOT 2
- Friendly MondValue builder methods
- How debugger work? HOT 3
- Visual Studio Code extension
- Language support for Interpolated Strings HOT 2
- Implement binding via source generators and remove the current method HOT 1
- Step over does not work correctly for metamethods
- Stack trace does not show metamethods properly
- Help with MondModuleBinder? HOT 1
- Comment on the last line of a script causes an Expression error HOT 1
- No clear documentation or feature on calling a function, binding a class, or overriding a function without global HOT 3
- Remove prototypes?
- General questions regarding sandboxing and performance HOT 1
- Debugger stop points behave weirdly before/after decorators
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