Comments (2)
So after some playing with the library, I came up with this, is this a correct implementation of Cartography? Or what could I do better?
override func viewDidLoad() {
super.viewDidLoad()
let max = 5
var views = [View]()
for index in 0...max {
var view = View()
view.backgroundColor = UIColor.blueColor()
views.append(view)
self.view.addSubview(view)
}
layout(views) { layoutViews in
for (index, aView) in enumerate(layoutViews) {
aView.height == 50
aView.width == aView.superview!.width
if index == 0 {
aView.top == aView.superview!.top
}
else {
aView.top == layoutViews[index - 1].bottom + 10
}
}
}
}
This yielded the following results.
from cartography.
LGTM, closing this for now then
I'd like to eventually offer some convenience methods for "make all these the same width/height/size" and distribute these views like so. Feedback is of course more than welcome.
from cartography.
Related Issues (20)
- Consider to bring back topLayoutGuideCartography and bottomLayoutGuideCartography HOT 2
- Create new release to include recent updates HOT 1
- How do I have the status bar visible and yet have the topView functional? HOT 2
- Invalid redeclaration of '~', Xcode 9.4.1, swift 4.1, pod 'Cartography' HOT 3
- NSLayoutConstraints.Attribute & .Relation HOT 1
- Universal way of defining SafeArea constraints HOT 5
- Issues building the latest version HOT 3
- no is ios
- Publish v3.1.0 to Cocoapods? HOT 1
- Swift5 HOT 1
- Xcode 11 beta build error HOT 4
- Mac Catalyst issues HOT 3
- xcode11,swift 4 ---Header 'Cartography-Swift.h' not found HOT 1
- How to use multiply
- Xcode12.1 deprecated warning
- Cartography is still awesome 2021-01
- Question: Is this project still active? HOT 2
- Build is not working
- speed of == operator overload HOT 1
- Namespace collision with SwiftUI 'View' HOT 1
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from cartography.