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rezoner avatar rezoner commented on September 4, 2024

I do appreciate and understand your reasoning but I've made a decision that I will not support older browser and devices. The shims and workarounds begin to stack over time and stays in the code for eternity and the devices that lack support for "new things" are too slow to run a decent game anyway - and CQ is a game-oriented library.

I will make an exception for requestAnimationFrame tho, since it is still not 100% propagated among browsers

from canvasquery.

bholota avatar bholota commented on September 4, 2024

That's why I was asking if it was intended or not. Backward compatibility in gamedev is no not nicest thing :)

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