Anthony Rey's Projects
Bypass Paywalls web browser extension for Chrome and Firefox.
Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.
DOOM Open Source Release
Reads files from a DSL in order to generate C code and header files for some game project in C (Warning: shitty code)
Dreamcast documentation and source code for bare metal coding
Learnt elm in 2 days for a job interview. Demo : https://reyanthony.github.io/ELM-tic-tac-toe/
my emacs configuration
Fawkes, privacy preserving tool against facial recognition systems. More info at https://sandlab.cs.uchicago.edu/fawkes
Unity lib for json file based PlayerPrefs.
Interpreter for a Lisp like programming langage. Works with Unity. Used in https://anthony-rey.itch.io/morstairs
An application for OS X which provides access to the “GB USB Smart Card 64M” Gameboy cartridge.
Plugins for GBStudio 3.0. Either too dangerous to PR on the project or too lazy to polish
Greatly Open Android Ticket Service
Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine official documentation
An aws lambda whose goal is to thumbnail and reduce the quality of images uploaded to an S3 bucket
Homebrew Sega Dreamcast 3D Game "In The Line Of Fire"
Repository for a bot live coding during esgi dev day 2017
Logiciel d'Apprentissage de Langues Etrangères / Software for Learning Foreign Languages (Yearly validating School project for ESGI year 3)
A basic minecraft clone made with unity in 24 hours
Try at making a topdown 2D RPG for Dreamcast and PC with SDL 1. Some stuff are worth keeping, like the level editor and there is also some codegen wit heavy macros going on.
I was testing Godot to make my RPG. Demo : https://anghr.com/mg/index.html
making music in kotlin
OpenMW hacked to work in a way that makes steam cloud sync possible
Tetris in JS (Phaser CE)
Pillman boot sector game, a yellow thing eats pills and is chased by monsters.
Source code for 'Practical Shader Development' by Kyle Halladay