Giter Club home page Giter Club logo

gousse.js's Introduction

gousse.js

A small (~700 lines of code with comments, 3.5Kb minified + gzipped) vanilla js library to build modern single page apps inspired by component based frameworks. It's the perfect companion to quickly build small apps or internal apps for your company.

Goals of gousse.js:

  • A set of helper functions to create components and manage an event lifecycle
  • East to use and can be read, understood and modified by anyone
  • Fully written in ES6 with features supported by Chrome, Firefox, Edge and Safari (no IE, no need for Babel)
  • Make use of custom elements if supported
  • No dependencies, no build chain, use directly from CDN.
const nameInput = component(function(attrs, children) {
    return [
        h('input', {type: 'text', emit: 'name'}),
        h('button', {onclick: e => this.dispatch('NameUpdated', this.name)}, attrs.label)
    ];
});

h(document.body, {},
    nameInput({label: 'click me'}),
    connect('NameUpdated', e => h('span', {}, `Hello ${e.detail}`))
);

See the examples folder for more examples. Checkout the example todo app.

("gousse de vanille" means "vanilla bean" in French)

Concepts

Gousse provides the following functions:

  • dispatch() and on() to dispatch and listen to events
  • ready() to wait for the DOM to be loaded
  • h() to create DOM elements
  • template() to instantiate template elements
  • component() to create re-usable components
  • connect() to bind elements to events

And additionnaly via additional scripts:

  • UI components using external dependencies (Bootstrap, Font-Awesome, Summernote, SimpleMDE)
  • router() and router.go() to react to changes of the URL and change the URL
  • store() to make it easy to store data locally
  • worker() and cache() for background tasks and offline usage

It also provides some behaviors via data attributes (which will use the above functions).

While these functions can be used as simple helpers, they have been designed to work hand in hand to make it easy to create reactive apps. Gousse has been designed with these concepts in mind:

  • components should be as immutable as possible
  • they can react to state change by using the connect() function
  • components emit events which will bubble up to the top
  • other components / the app can react to these events and re-render themselves

Importing the script

Use from the RawGit CDN (gousse-all.min.js):

https://cdn.rawgit.com/maximebf/gousse.js/babfb12d/dist/gousse-all.min.js

Gousse respects the UMD convention and the name of the module or global export is gousse.

<script src="gousse.min.js"></script>
<script>
    const myComponent = gousse.component(/* ... */);
</script>

In the browser, you can also import Gousse functions on the global scope using gousse.importGlobals(). This can be automatically done if the script name in the src attribute of the <script> tag ends with ?globals.

<script src="gousse.min.js?globals"></script>
<script>
    const myComponent = component(/* ... */);
</script>

All the following examples assume globally available functions.

You can also use the file gousse-all.min.js which combines gousse.js and all the optional components (~10Kb).

Events

Gousse introduces some functions to help you manage an event lifecycle. We call global events, events which are dispatched on document.body.

dispatch(eventName, data, node) is used to dispatch events. If node is omitted, the event is dispatched from the body. Events are dispatched using CustomEvent which means the data is available under the detail property.

on() is used to listen to events. It takes many forms:

  • Listen to an event on an element: on(document.querySelector('button'), 'click', e => { /* ... */ })
  • Listen to a global event: on('GlobalEventName', e => { /* ... */ })
  • Listen to an event once: on('EventName', e => {}, true)
  • Listen to multiple events: on(['Event1', 'Event2'], e => {})
  • Create multiple listeners at once: on({Event1: e => {}, Event2: e => {}})

Use ready(callback) to wait for the DOM to be loaded.

Example:

ready(() => {
    on('MyEvent', e => {
        alert(e.detail);
    });

    dispatch('MyEvent', 'hello world');
});

You can use the following data attributes to automatically add some behaviors to elements:

<body class="app-root">
    <button data-dispatch="MyEvent" data-dispatch-event="click" data-dispatch-value="Hello world">click me</button>
    <span data-connect="MyEvent" data-content="${event.detail}"></span>
</body>

Notes:

  • the app-root class on the body is necessary, read further
  • data-dispatch-event and data-dispatch-value are optionnals (respectively default to click and null)
  • when data-connect is used, the element is not visible until the event is dispatched
  • data-content is optionnal and can be used to set the content of the element with an interpolated value
  • you can also use data-visibility with data-connect to indicate what to do with the element visibility (possible values: show, hide, toggle)

Emitted values

Gousse does not implement a 2-way binding system but still incorporates a basic mechanism to help you retreive values.

You can make an element an emitter of the ValueEmitted event which will contain the value of the element as detail. Emitted values are always named.

emitter(document.querySelector('input'), 'myValueName');

Values are then accessible on the window.emittedValues object.

You can also use the following data attributes to emit and react to emitted values:

<body class="app-root">
    <input type="text" data-emit="name">
    <span data-emitted="name" data-content="Hello ${value}"></span>
</body>

(data-content is optional)

Creating elements

h(tagName, attributes, ...children) is used to create elements.

const form = h('div', {class: 'my-class'},
    h('input', {type: 'text'}),
    h('button', {onclick: e => alert(e.target.previousNode.value)}, 'click me')
);
document.body.appendChild(form);

h() can also receive a Node as first argument. In this case, the node content will be replaced with the new children.

attributes is an object. Events are supported if prefixed by 'on'. Attribute annotations (the data- attributes) can be used and do not require the data- prefix.

Children can be any of these types:

  • Node: DOM nodes
  • string: will be converted to text nodes
  • Promise: will be resolved and their result inserted in place
  • array: can contain any of the above. will be flattened.

Templates

Gousse allows you to create elements from HTML templates using the template(id, vars, ...children) function. It returns a promise that resolves to a DocumentFragment ready to be inserted in the document.

The vars argument is an object where values can be injected in the template using data-var. You can also use data-content to interpolate the content: <span data-var="name" data-content="Hello ${value}"></span>.

<script>
    const node = await template('my-tpl', {label: 'click me'});
</script>
<template id="my-tpl">
    <input type="text">
    <button data-var="label"></button>
</template>

vars can also contain event listeners if the key is prefixed with 'on'. An additional selector can be provided separated by ':'. Eg: {label: 'click me', 'onclick:button': e => alert('hello')}.

The template id can be a string, a template node or a promise which must resolve to a template node.

Components

The combination of the previous functions makes it easy to create a component system. The component() function can help you doing so.

The function can be used in 2 ways:

  • component(name, renderCallback) to create a custom element
  • const myComponent = component(renderCallback) to create a functionnal component for use in JS only

(Note that the former also returns a function which can be used to create elements of its type.)

renderCallback is a function which takes the following arguments:

  • attributes: an object with the components attributes
  • children: an array of children nodes
  • ctx: (also the value of this in the context of renderCallback) the component context

The function can return arrays of nodes, a node or a promise.

const nameInput = component(function(attrs) {
    return [
        h('input', {type: 'text', emit: 'name'}),
        h('button', {onclick: e => this.dispatch('NameUpdated', this.name)}, attrs.label)
    ]
});

const node = nameInput({label: 'click me!'});

(Note that we are not using an arrow function to get access to this and avoid using the ctx argument.)

Notice the emit attribute and this.name in the event handler. In components, emitted values are scoped to the component (they will not bubble up further) and are made available on the component context.

The following methods and properties are available on the context:

  • dispatch(name, data): dispatch an event from the attribute
  • on(name, listener, onceOnly): listen to a global event (listeners will be automatically removed when component is removed)
  • emit(name, value): emit value as the component
  • onconnect(callback): trigger callback when the component is inserted into the document
  • ondisconnect(callback): trigger callback when the component is removed from the document
  • querySelector() and querySelectorAll() to query nodes from the component
  • nodes: the root nodes of the component
  • node: a single root node (or the last node if an array of nodes is returned)

Components can make use of the template() function.

Example using a jQuery plugin:

const jqueryPluginComponent = component(function(attrs) {
    this.onconnect(() => {
        $(this.node).myJqueryPlugin(attrs);
    });
    return h('div', {});
});

If the browser supports custom elements:

<script>
component('name-input', function(attrs) {
    return [
        h('input', {type: 'text', emit: 'name'}),
        h('button', {onclick: e => this.dispatch('NameUpdated', this.name)}, attrs.label)
    ]
});
</script>
<name-input label="click me!"></name-input>

Finally, you can also create components directly from templates using the data-component attributes.

<body class="app-root">
    <name-input label="Click Me!"></name-input>
    <span data-connect="NameUpdated" data-content="Hello ${event.detail}"></span>

    <template data-component="name-input">
        <input type="text" data-emit="name">
        <button data-dispatch="NameUpdated" data-dispatch-value="${this.name}" data-var="label"></button>
    </template>
</body>

Understanding components shadow mode

It is important to understand how elements inside a custom elemnt behave. It will greatly impact the way you develop with components.

There are 3 shadow modes:

  • true: uses attachShadow(). This means the component has its own shadow document. CSS styles are not shared from the main document! In this mode, it is recommended to use templates.
  • false: no shadow document but custom element tag stays. This means that the content of your custom element will be nested inside the custom element tag. CSS styles are shared with the main document.
  • "replace": a special Gousse mode which replaces the custom element with the returned content from the render function. This means that no custom element tag is left after the rendering process.

The default mode in Gousse is false because it is easier to transitionned from traditional web development. The shadow mode can be modified using a query parameter in the filename:

<script src="gousse.js?shadow">
<script src="gousse.js?shadow=replace">

Or in javascript:

gousse.component.customElementsShadowMode = true;
gousse.component.customElementsShadowMode = 'replace';

It can also be defined on a per-component basis as the third argument to component().

Connecting events and components

To facilitate reacting to global events, you can use the connect() function.

connect(eventName, listener, placeholder, onceOnly) is the basic form of the function. The last two arguments are optionnal. The function returns a container element with the css class gousse-connect which will contain the returned elements.

eventName can be a single name or an array of names. placeholder can either be a node or true in which case the listener will be called without arguments immediatly. If onceOnly is true, it will only trigger once and then disconnect itself.

The listener must return nodes of types supported by h(). If it returns undefined then the current content of the connect is kept. If false is returned, the content is emptied. It will receive the event object as argument.

h(document.body, {},
    nameInput({label: 'click me!'}),
    connect('NameUpdated', e => h('span', {}, `Hello ${e.detail}`))
)

The function can also receive the following arguments: connect(listeners, placeholder) where listeners is an object where keys are event names.

const nameInput = component(function(attrs) {
    return [
        h('input', {type: 'text', emit: 'name'}),
        h('button', {onclick: e => this.dispatch('NameUpdated', this.name)}, attrs.label),
        h('button', {onclick: e => this.dispatch('NameCleared')}, 'clear')
    ]
});

h(document.body, {},
    nameInput({label: 'click me!'}),
    connect({
        NameUpdated: e => h('span', {}, `Hello ${e.detail}`),
        NameCleared: e => ''
    }, 'waiting for input...'),
)

The App

By default, gousse does not do any actions on your document. For data attributes to be processed, you will need to add the app-root class to the containing element (ie. the body in most use cases).

Alternatively, you can initilize the app from the code using the App() function (in this case, do not use the app-root class). It can take the following arguments:

  • App(function): executes the function and append the returned nodes to the root
  • App(nodes): append the nodes to the root node
  • App(listeners): register listeners using on()

App() only performs the above actions once the document is loaded. It also transforms the data attributes and setup the root emitters context. It will dispatch an AppReady event when it has performed all the above.

Optionnaly, the app can be scoped to an element by passing a root node as first argument.

Example:

App({
    AppReady: e => {
        let name = localStorage.getItem('name');
        if (name) {
            dispatch('NameUpdated', name);
        }
    },
    NameUpdated: e => {
        localStorage.setItem('name', e.detail);
    },
    NameCleared: e => {
        localStorage.removeITem('name');
    }
})

UI components using gousse-ui.js

Gousse UI contains components based on Bootstrap and Font-Awesome to quickly create apps. It also includes a component for the Summernote WYSIWYG editor and one for the SimpleMDE markdown editor.

Gousse UI requires assets from its dependencies to be included in the page. This can be done automatically by using ?assets in the query string of gousse.js or gousse-ui.js.

<script src="/gousse-ui.js?globals&assets"></script>

Checkout the gousse-ui.js file for the list of components. There are components for most of Boostrap components and some components to add Font Awesome icons.

h(document.body, {},
    ui.card({header: 'My Panel'},
        ui.btn({onclick: () => ui.alertDialog('hello world!')}, ui.icon({i: 'magic'}), 'Click Me!')
    )
);

If Custom Elements are supported by your browser, components will be available as custom elements.

Example HTML taken from the file examples/ui.html:

<bs-navbar brand="Gousse UI" class="mb-2">
    <bs-navbar-nav class="ml-auto">
        <bs-nav-item-link>Hello</bs-nav-item-link>
    </bs-navbar-nav>
</bs-navbar>
<bs-container class="mb-3">
    <bs-alert>This is a demo for Bootstrap Web Components using Gousse.js</bs-alert>
    <bs-row>
        <bs-col w="8" id="main"></bs-col>
        <bs-col w="4">
            <form>
                <bs-form-group-input label="Username"></bs-form-group-input>
                <bs-form-group-input label="Password" type="password"></bs-form-group-input>
                <bs-form-group-select label="Options">
                    <option>Option 1</option>
                    <option>Option 2</option>
                </bs-form-group-select>
                <bs-submit-btn bs-tooltip="click me!">Login</bs-submit-btn>
            </form>
        </bs-col>
    </bs-row>
</bs-container>

Gousse UI includes an asset loader. You can declare asset packages (urls of css and js files) in the ui.assets object and then using ui.loadAssets():

ui.assets.myAssetPackage = [
    'main.js',
    'style.css'
];

ui.loadAssets('myAssetPackage').then(() => {
    console.log('assets loaded!');
});

Routing using gousse-router.js

The RouteChanged event is automatically dispatched everytime the url changes. By default, the router uses the hash part of the url. You can however activate the usage of the history api using router.pushstate().

The main function router(routes) uses connect('RouteChanged', listeners) to react on route changes. The routes argument is an object where keys are route paths and value functions which will receive the (params, state) arguments. params is an object containing the parameters of the query string. state is only relevant if pushstate is used.

The path of the routes object can make use of placeholder values {} to match path segments. /posts/{} will match /posts/post-1 but neither /posts or /posts/post-1/subpost. The route function will receive the value of the segment as the first argument followed by the normal params and state arguments. (Note: you can name the segments but this has no impact on the order of arguments, eg: /posts/{id}). Routes path can also be a regexp if it starts with ^. Note: route paths are always trimmed of the last slash and always start with a slash.

You can navigate to different routes using router.go(url, params, state) where params and state are optionnal. state is only meaningfull in case pushstate is used. params can be an object which will be converted to query string.

const hello = component(attrs => [
    h('h1', {}, `Hello ${attrs.name}`),
    h('a', {go: '/'})
]);

h(document.body, {}, router({
    '/': () => [
        h('input', {type: 'text', emit: 'name'}),
        h('button', {onclick: () => router.go('/hello', {name: emittedValues.name})}, 'click me')
    ],
    '/hello': params => hello({name: params.name}),
    '/hello/{}': name => hello({name})
}))

Notice the go attribute on the anchor at line 3. It's a special attribute which will make anchor elements use router.go() instead of their normal behavior. This is also available through data-go for existing DOM elements. router.go() can also use parameter in segments with the same format as the routes (eg: router.go('/posts/{id}', {id: 1})).

The router also supports wildcard routes using two forms:

  • /my-url/{*}: will match /my-url and anything after. The wildcard part will be passed as argument to the route function like other placeholders.
  • /my-url/*: will match the same as the former but won't pass the wildcard part as argument and won't re-render the view if only the wildcard part has changed.

The second version allows you to implement nested routes:

const books = component(() => {
    return h('div', {}, [
        h('ul', {class: 'books'}, books.map(book =>
            h('li', {}, h('a', {go: `/books/${book.id}`}, book.title)))),
        router('/books/{}', id => h('div', {}, getBookContent(id)))
    ])
});

h(document.body, {}, router({
    '/': () => h('a' {go: '/books'}, 'go to books'),
    '/books/*': () => books()
}));

Routes definition can contain a special 404 route to handle cases where none of the routes are matched.

Stores using gousse-store.js

Stores are array of objects that you can observe and optionnaly persist in localStorage as JSON. It makes use of the Proxy object.

const tasks = store([], 'tasks'); // persists the array under the key "tasks" in localStorage
tasks.observe(() => console.log('the store has been modified'));
tasks.push({title: 'task 1'});
tasks.push({title: 'task 2'});

Note: the observe() method returns a function that can be called to remove this observer.

Under the hood, store() uses the gousse.observe() function with deep=true. This means that arrays and objects contained in properties of the main store array will also be observed.

Workers, notifications and offline cache using gousse-worker.js

Background tasks with worker()

The worker() function allows you to easily run background tasks using Web Workers. No need to use separate files for your workers as Gousse will take automatically care of serializing and transmiting your function to the worker thread. Functions used with worker() cannot be closures and their arguments must be JSON-serializable objects.

The worker() function returns a function that can be executed like your provided function (arguments are passed on) but it will return a Promise that resolves with the function return value.

const fetchInWorker = worker(function(url) {
    console.log('fetching from worker');
    return fetch(url);
});

fetchInWorker('bigdata.json').then(r => {
    // ...
});

Workers can also send messages to the browser tab using gousse.worker.send(data) (The gousse object must be used, no global imports in workers). You can listen to these messages in the main thread:

const fetchInWorker = worker(function(url) {
    gousse.worker.send('download started');
    let p = fetch(url);
    p.then(() => gousse.worker.send('download finished'));
    return p;
});

fetchInWorker.onmessage(msg => console.log(msg));

fetchInWorker('bigdata.json').then(r => {
    // ...
});

You can also execute the function without expeciting a return value.

const counter = worker(function() {
    let i = 0;
    setInterval(() => gousse.worker.send(i++), 1000);
});
counter.onmessage(i => console.log(i));
counter.start();

Note: worker functions can return Promises

Notifications

You can display browser notifications from the main thread or from worker threads using notify(). Arguments are the same as Notification constructor. This function ensures that the permission is requested first. In the case of workers, you will need to request the permission from the main thread first.

To request permission on page load, add the "notifications" parameter to the script url or use requestNotificationPermission().

<script src="/gousse-worker.js?notifications"></script>

Example usage:

const checkUpdates = worker(function() {
    setInterval(() => {
        fetch('/api/updates').then(r => r.json()).then(data => {
            if (data.length) {
                gousse.notify('Some updates are available!');
                gousse.worker.send(data);
            }
        });
    }, 600000);
}, {start: true});

checkUpdates.onmessage(data => {
    // do something on UI?
});

Offline cache

IMPORTANT: for offline cache to work, the gousse script needs to be located at the root of your public directory or be served with the header Service-Worker-Allowed: /.

Gousse can cache your asset files using a Service Worker for offline access. Activate caching for all included assets via script and link tags using the cache parameter in the script url.

<script src="/gousse-worker.js?cache"></script>

The caching strategy is pretty simple:

  • If online, always fetch the file
  • If offline, serve the file from cache if cached or attempt to fetch
  • If online and requesting a cached file, fetch the file and update the cached version

This means the cache should always be up to date with the latest version of your assets since the last online connection.

You can add files to the cache at any moment using cache(assets):

cache(['/my-file.js', '/data.json']);

You can also provide a version number or cache name to invalidate any previous cache. Either as a parameter gousse-worker.js?cache=v2 or as the second parameter to the cache() function. The default name is v1.

Adding new attribute annotations

Elements can use data attributes to be annotated and processed. You have seen example of it when you have used data-emit or data-dispatch.

You can define your own annotations by adding entries to the attributeAnnotations object. Keys are the name of the data attribute and values are a function taking the following arguments:

  • node: the impacted node
  • value: value of the attribute
  • rootNode: a rootNode as provided to the transform function
  • evalThisArg: the value of this to use in eval contexts

Example:

attributeAnnotations.tooltip = (node, value, rootNode, evalThisArg) => {
    on(node, 'mouseover', e => {
        // ...
    });
};

Then use as follow:

<a href="..." data-tooltip="click me for more info">...</a>

gousse.js's People

Contributors

maximebf avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.