Comments (12)
I set the file reader to print error message when it can not find input folder for error checking and bugs fix. You can ignore these ones since it just something that haven't been implemented yet.
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ok
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WHat works in the historical projeect?
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Is it just me or the arrows that the archers are shooting in tactical going backwards?
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Hmm I remember already fixing that issue but maybe there is still bug on that. I will have a look again. Any chance you can describe when that happen? like when you zoom in/out or something. What do you mean historical project?
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Ok, nevermind manage to see it now. Seem to be an issue with angle rotation.
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Thanks for mentioning the bug. The newest update should fix it.
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it's okay
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I got this in the tactical thing
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Ruleset: Historical, Mode: tactical
Map: Testmap, Source: Modern Historians, Character: None
2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit2023-01-06 14:02 -- Empty method is called
/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/battle/generate_unit.pyAt Line35:generate_unit!! Traceback (most recent call last):
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/main.py", line 12, in
game.Game(main_dir, error_log)
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/game.py", line 744, in init
self.run()
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/game.py", line 1151, in run
self.menu_team_select(mouse_left_up, mouse_left_down, mouse_scroll_up, mouse_scroll_down, esc_press)
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/game/menu_team_select.py", line 78, in menu_team_select
self.start_battle()
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/game/start_battle.py", line 13, in start_battle
self.battle_game.run_game()
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/battle.py", line 944, in run_game
self.subunit_updater.update(self.current_weather, self.dt, self.camera_zoom,
!! File "/Library/Frameworks/Python.framework/Versions/3.10/lib/python3.10/site-packages/pygame/sprite.py", line 539, in update
sprite.update(*args, **kwargs)
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/subunit.py", line 691, in update
self.attack("range")
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/common/subunit/attack.py", line 27, in attack
damagesprite.DamageSprite(self, weapon, self.weapon_dmg[weapon],
!! File "/Users/Emma/Documents/GitHub/HamsterBattleGame/gamescript/damagesprite.py", line 111, in init
target_now = self.attacker.attack_target.base_pos
!! AttributeError: 'NoneType' object has no attribute 'base_pos'
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Can't seem to replicate this error but the newest update should fix it hopefully.
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ok thx
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Related Issues (20)
- error HOT 2
- rotationxy() takes 3 positional arguments but 4 were given HOT 2
- Game not working in the current commit.
- ico san HOT 1
- playing through the browser HOT 4
- Directory pathing for other OS HOT 1
- Issue HOT 8
- issue #2 HOT 4
- issue #3 HOT 4
- Map editor issue HOT 2
- Mechanic Improvement HOT 2
- eRROR HOT 74
- Issue that I'm pretty sure is ok HOT 37
- error HOT 102
- 'Unsupported operand type(s)' Error HOT 2
- Change the term map "source" to something more specific HOT 1
- i18n & Translation - Separate game logic from translatable strings HOT 7
- Map editor HOT 4
- Add default module system
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