Giter Club home page Giter Club logo

Comments (3)

pavel-b-novikov avatar pavel-b-novikov commented on May 18, 2024

You can do almost the same thing using fluent configuration already - so you can specify

.With*Properties(c=>c.ForceNullable());

I'm not sure that it is necessary to add it to attributes configuration because it may be confusing when you have already specified ForceNullable for all the properties and then you suddenly decided to make one/two/three properties not nullable. Now it is much more flexible to use fluent configuration for that, but if someone else is interested then I can implement.

from reinforced.typings.

schwamster avatar schwamster commented on May 18, 2024

thanks for that snippet. I have to admit i did not check out the fluent configuration yet.
works great and this suits me much better than attribute configuration anyways.

from reinforced.typings.

pavel-b-novikov avatar pavel-b-novikov commented on May 18, 2024

Find out more here: https://github.com/reinforced/Reinforced.Typings/wiki/Fluent-configuration

from reinforced.typings.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.