Comments (7)
That's a great idea. zone.js is probably a good inspiration, too.
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Sounds like a good idea. Although not sure how we'd achieve that in C#. Got any ideas?
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I like the idea, too - one could record stack traces manually via the StackTrace class, and then pass traces to the next promise. But sounds like a pretty complicated task, and I'd guess that selectively activating/deactivating the feature may be not so easy to accomplish, because it sounds like a lot of overhead processing. Would it be possible to let "debuggable promises" inherit from the default implementation?
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Any update on this? It would be very useful.
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We currently don't have any plans to implement this feature ourselves but would be happy to merge it if someone can figure out an implementation that doesn't break any existing code.
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What would a long stack trace look like compare to what we got today?
Currently you get different stack traces on code invoked from the resolver if you resolved after the callbacks were set, or if the callbacks where set after the Promise was resolved.
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FYI I have this working in my ProtoPromise library. The steps are to capture the current stack trace whenever a new Promise is created. Set that trace to the currently running trace before the callback is executed (in a [ThreadStatic]
field). When the stack trace is captured, append it to a list of all the previous stack traces (I store it in a CausalityTrace
class that handles it cleanly).
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Related Issues (20)
- Feature Request: Promise retry HOT 2
- How to exit from then when check some conditions HOT 6
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- Default and custom error handler HOT 1
- GC caused by Closure HOT 3
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- Different results for javascript.Promise and C-Sharp-Promise HOT 2
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- Need implicit casts between Promise<object> and Promise and interfaces HOT 3
- Catch from a Promise<object> returns IPromise instead of IPromise<object> HOT 2
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- How can I get response data at the first stage HOT 7
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