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rayx32's Projects

atomicgameengine icon atomicgameengine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

d3d12book icon d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

darkgame icon darkgame

Official mirror of TheDarkMod game engine

freeciv icon freeciv

Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/

gamecode4 icon gamecode4

Automatically exported from code.google.com/p/gamecode4

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

gzdoom icon gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities

idradiant icon idradiant

DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games

idradiantwindeps icon idradiantwindeps

Headers and Binaries required to build DarkRadiant in Windows / Visual Studio

idtech2-tools icon idtech2-tools

Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

idtech2engine-tools icon idtech2engine-tools

Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.

idtechengine icon idtechengine

Doom 3 BFG Edition with modern engine features (2021) like PBR, Baked Global Illumination, Soft Shadows, Cleaned up source, Linux and 64 bit Support

intro-to-dx12 icon intro-to-dx12

Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".

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