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Harsh Rawat's Projects

amazon-vpc-resource-controller-k8s icon amazon-vpc-resource-controller-k8s

Controller for managing Trunk & Branch Network Interfaces on EKS Cluster using Security Group For Pod feature and IPv4 Addresses for Windows Node.

aws-eks-best-practices icon aws-eks-best-practices

A best practices guide for day 2 operations, including operational excellence, security, reliability, performance efficiency, and cost optimization.

chernoff-project icon chernoff-project

This is the final project of CS 533 (Image Processing) at UW Madison. The project involves manipulating real world images to change the emotions of the subject. Additionally in Part II of the project, we perform sentiment analysis on live twitter data and then display the sentiment as a Chernoff face.

fluent-bit icon fluent-bit

Fast and Lightweight Logs and Metrics processor for Linux, BSD, OSX and Windows

hcsshim icon hcsshim

Windows - Host Compute Service Shim

image-to-image-translation icon image-to-image-translation

This project will be the implementation of GAN for translating a picture of Yosemite National Park taken during summer to that of winter.

maze-solver icon maze-solver

In this project, we use A* and BFS algorithm to find the path from start to end position in a two-dimensional maze.

moby icon moby

Moby Project - a collaborative project for the container ecosystem to assemble container-based systems

movie-review-classification icon movie-review-classification

This is a Machine Learning project in which we classify the movie review as Positive or Negative using a Naive Bayes Classifier.

producer-consumer-problem icon producer-consumer-problem

This is the second assignment of the Introduction to Operating Systems course (CS 537) at UW Madison in Fall 2020.

split-model-inference icon split-model-inference

We research the benefit of performing split model inference on speech models using the edge devices and the cloud infrastructure

take-stones-game icon take-stones-game

The project involves implementing the Alpha-Beta pruning algorithm to play a two-player game called Take-Stones.

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