Name: professorK
Type: User
Company: Purdue University
Bio: Prof. of Game Design and Dev at Purdue
25 yr videogame veteran
6 yrs full time teaching
MS Emergent Media
MFA Game Design & Development
Location: West Lafayette, IN
Blog: https://polytechnic.purdue.edu/profile/jpkessel
professorK's Projects
C++ library for interfacing with the Discord API. Join our Discord:
A corss platform experimental C# GUI system. Tested onWwindows, Macintosh,Linux, Android, IOS, WebGL (JSIL) and Unity3D
A multi-platform .NET UI framework
A Discord bot to streamline running D&D 5e.
A creamsoda site for the data for City of Adults
CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
C++ Requests: Curl for People, a spiritual port of Python Requests
A .NET8 for of Creamsoda CoH launcher
This is a project to collect creative commons licensed boilerplate descriptions of game system rules for use by game writers.
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
An MMO skeleton built using web technologies and Proejct Darkstar
The repository for high quality TypeScript type definitions.
A C# cross platform connected device framework
An unofficial .Net wrapper for the Discord API (https://discord.com/)
This is a dummy implementation off the ONNXBP library. It creats BP nodes that do nothing
DX .NET, a fork of SharpDX, is free software allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.
Elements to extend the Aurora Builder
A system module for the Foundry VTT that iplements projet grinder rules